View Full Version : Races of Middle Earth - character - Grub
Here is my idea for this challenge:
'Many were the foes that rallied to the war-banner of Sauron in the dark days of Middle-Earth. From the east came the berserker Rhunengrim, fierce beast-men that lusted for blood and battle.'
Now I'm off to come up with some developments...:bounce:
Cheers,
Grub.
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sounds cool really cool ,i will check later for develop
leigh
01-11-2003, 05:02 AM
Good to see you joining in, Grub! :D
You going to be making something cool in ZBrush for us to see? :bounce:
Good luck for the challenge :thumbsup:
Hey, thanks Koma.:)
Cheers Leigh:) - yeah I'm going to be using a ZBrush/Max combo.
This should be a fun project:thumbsup:
Here's the initial concept sketch of a Rhunengrim beast-man, a berserker. More to follow...:)
leigh
01-14-2003, 08:12 AM
Wow, that's a great concept sketch, Grub! :D
And that is one mighty vicious looking weapon :surprised
Awesome stuff, looking forward to seeing this in 3D :bounce:
erilaz
01-14-2003, 08:15 AM
Wow, I love that hammer! You could tenderise a whole side of Oliphant in one blow!!:D
Very nice Grub.
Cool concept! looking forward for your progress.. MAX/ZBrush... that sounds interresting!
pigwater
01-14-2003, 08:58 PM
sweet...:thumbsup: ...looking forward to some 3d
Gandalf
01-14-2003, 09:06 PM
Cool concept!
Looking forward too see the model! :thumbsup:
j u s t :eek: . . . . . f e e e a t i t!!!
Thanks peeps:cool:
The beginning of the beastie - starting with it's head.
For you modellers who are unfamiliar with the zany workflow I'm using, here's some progress shots:
I created this ZSphere set up on the left to generate a basic mesh to work from, shown on the right:
After some manual vertex manipulation in ZBrush I got it to look like the image below, the template that I'll use in Max (I find this method to be pretty quick for fleshing out a model's form, compared to say, box modelling) :
After exporting to Max and modelling some more, here's how it looks so far:
skygunner
01-16-2003, 03:42 AM
it's looking nice. :thumbsup:
dies-irae
01-16-2003, 04:58 AM
awesome concept, thx for the workflow example, it's cool to see the way other packages work!
now update us!!
Mentat7
01-16-2003, 05:30 PM
Heya Grubster!!! I will be watching your progress with great interest. I must say I love the concept sketch. BUT....it does look strikingly like a D&D Bugbear. :buttrock: Perhaps once I have enough materials completed I will join the challenge. :thumbsup:
Heya Mentat, mate - pleased to see you on my thread! :beer:
Don't let the bugbear bug you - my model's more of a Big Cat than a bear - the Rhunengrim are a feline race. ;)
Lol, damn your D&D knowledge:p - I'm not surprised you've found something to compare it to - those RPG guys have come up with just about every creature combo imaginable.:rolleyes:
That said, Grub's Rhunengrim concept was made up for the purpose of this challenge and I'll sue 'em if they pinch the idea! :thumbsup:
Glad you'll be following my development - and hey, drop me line bud, it's been a while... :)
nice start!
That ZSphere system looks awesomely quick.
Cheers for the comments :beer:
Beastie boy's body update:)
Here's the ZBrush steps:
From left to right - the ZSphere model, the generated mesh and the hand edited model (ready for export)...
This is where I'm currently at, after working on it in Max. He's shaping up well, and there's still lots to do, especially on the limbs.
Onward, onward...:bounce:
azazel
01-17-2003, 10:40 AM
Interesting workflow, and nice effect. Waiting for more.
HE HE HE .....from great concepts to great models uh?...I love u way of modeling! !:scream: YEZZ..
Mentat7
01-19-2003, 12:53 AM
Hey Grubster buddy! That is coming along great!! I have always admired your flexibility and no doubt the finished piece will showcase one of your superb textures as well! I'm not worthy!! :bowdown: :bowdown: Catch you later my friend!
Dirk_P_Ho
01-19-2003, 01:17 AM
Good stuff man, Im ever fascinated by zbrush!
pigwater
01-19-2003, 01:58 AM
i like this a lot...really nice form & balance.....fascinating workflow also
thanx for the z-sphere to max transition pics...i'm gonna be following with expectations of great things to come
jaymackey
01-22-2003, 03:02 AM
Hey Grub, great stuff. Keep it up! :thumbsup:
Jay
Thanks for the comments:)
Having recently bought and registered Lightwave, I've been using it to develop my model. Here's another update:
:beer: :thumbsup:
Cool stuff Grub, great work on the last one.
:applause:
azazel
02-12-2003, 11:03 AM
Last one looks really great... nothing really to crit:thumbsup:
Thanks Mik and Azazel:)
An update...
http://members.lycos.co.uk/grubart/berza.jpg
Lots to tweak and add to Beastie and his bits and pieces - I'll be working on the hammer shortly.:wip: :wip:
Mentat7
02-21-2003, 04:29 PM
Woohoo! Grate update Grubster!! Are you going to have time to texture it? :bounce: :thumbsup:
Hey M7, I'll do my best, mate. Reckon I'll just get on with the modelling, maybe finish up with the texturing after the challenge.:)
Mentat7
02-22-2003, 02:42 PM
Cool beans friend! I know you are a texturing whiz too so I am eager to see this bad boy with a raging makeover. :D
Here's my wires...
http://members.lycos.co.uk/grubart/WIRE.JPG
betooo
02-23-2003, 08:40 PM
Good modeling... can't wait to see it textured
Thanks, Betooo. Looking forward to that, myself.:)
I'm still getting on with modelling bits and pieces for this and will be updating soon:thumbsup:. However, do any of you challenge enthusiasts have any suggestions for extra equipment I can give my creature?
Hellwolve
02-26-2003, 12:56 PM
Originally posted by Grub
Thanks, Betooo. Looking forward to that, myself.:)
I'm still getting on with modelling bits and pieces for this and will be updating soon:thumbsup:. However, do any of you challenge enthusiasts have any suggestions for extra equipment I can give my creature?
Okay, here are some:
-Throwing axes
-Short sword
-Smaller axe
-Thropys
-Club/Mace
Enough?
Yeah, trophies...:thumbsup: That's a good 'un.
Ta for that list, 'Wolve - you got any further ideas, man? :)
Hellwolve
02-26-2003, 03:01 PM
Originally posted by Grub
Yeah, trophies...:thumbsup: That's a good 'un.
Ta for that list, 'Wolve - you got any further ideas, man? :)
Because you ask so kindly, I'll pain my mind some more:
-Amulets/Wards
-Another big weapon. Two big weapons, hung crossed on his back should look :thumbsup: IMHO
-Ranged weapon: cross bow, bow (think Lurz!), etc.
-A buckler
Well, that's it for now, but if you still need more, just ask ;)
Amulets, hmm... Excellent.:)
Crossed weapons on his back? Well, he's got cross-belts on his chest - it's still a possibility though. It would look:thumbsup:. I'll see about that...
Wolvy, where would I be without ya?:cool:
You think of anything else, let me know.;)
Not sure how many extra things I will be able to handle now (since the challenge will be over in a few days), but ya never know!:thumbsup:
Hellwolve
02-26-2003, 03:25 PM
Originally posted by Grub
Amulets, hmm... Excellent.:)
Crossed weapons on his back? Well, he's got cross-belts on his chest - it's still a possibility though. It would look:thumbsup:. I'll see about that...
Wolvy, where would I be without ya?:cool:
You think of anything else, let me know.;)
Not sure how many extra things I will be able to handle now (since the challenge will be over in a few days), but ya never know!:thumbsup:
Many thanks; I'm already happy you like the ideas :bounce:
As for you would be....well, that easy, right here, only with less ideas ;)
mage111
02-27-2003, 12:55 AM
hey grub your model is really comin along man, great work
small crit from me personally though it may have been intentional, the large toe seems a little flat and but big vertically, you know?
maybe someone can explain it better then me if im not the onyl one seeing it
otherwise im really diggin this map man, keep up the good work!
Mage, thanks for the comments.:thumbsup:
I have to work on those toes, yeah. I'll shape them and add some claws too.;) Tell me if your beady eye spots anything else that needs attending to. (Even though the challenge is coming to an end, it's still worthwhile taking feedback into account, since I'll continue modelling on it afterwards.):cool:
New update...
http://members.lycos.co.uk/grubart/berznew.jpg
Giz some feedback...:beer:
Hellwolve
02-27-2003, 07:07 PM
Looking good, looking good indeed.
Only one thing: where are my sugestions?
:p
J/k, keep going
dur23
02-27-2003, 08:59 PM
Get him rigged up man!!!
I wanna see him swing some kinda big bat!!! with spikes!!!
HEhe looking absolutly astonishing!
Keep pumpin!
:)Aha! Hellwolve - glad you like what you see. I haven't forgotten your useful suggestions, my man, I'm getting round to it. 'Patience is a virtue', they say.;)
Dur23- Thanks, and yes!:wip: I have been building a hammer for him. When I get onto rigging, me beastie will be able to swing it to his heart's content.:thumbsup:
Hellwolve
02-28-2003, 11:12 AM
Originally posted by Grub
:)Aha! Hellwolve - glad you like what you see. I haven't forgotten your useful suggestions, my man, I'm getting round to it. 'Patience is a virtue', they say.;)
Patience is a vitue, like knowledge is power, and yet ignorance is bliss.
In other words, I want it know: first come first get, the fast and the furious, the faster the better.
/rant over
Keep going! :cool:
Mentat7
02-28-2003, 01:03 PM
Great update bud! BTW I sent you a private email through CGTalk.
Hey Hellwolve - what you said: 'fast and furious', words to live by, I reckon.:cool:
M7, thanks for the kudos.:buttrock:
Here's my last update, got the hammer in.:wip:
http://www.cgchallenge.com/entries/7328/20_large.jpg
Good luck to all challengers. :thumbsup:
Fetus23
03-01-2003, 08:05 AM
Hey this ended up REALLY nice...I love his weapon and chest piece...what a great character...I think it really came together in your last posting grub....I hope you plan on texturing him, I can feel the color trying to escape :D!!! Great work grub...
:beer:
:wavey:
I appreciate the accolade, Fetus.:beer:
Oh, and love your challenge entry too, man. You'll go far!:xtreme:
Yeah, I'll texture up Beastie. I made that last pic a sepia shot in lieu of a colour shot, as the clock counted down.:thumbsup:
cakeypigdog
03-03-2003, 09:58 AM
just had my first good look at this. i am very impressed. your detailing is exquisit. an excellent entry mate. well done!
the last render really shows him off well. marvelous :)work :beer: :applause: :applause:
Hellwolve
03-03-2003, 06:13 PM
One word:
schweeeeeeeeeet!
:thumbsup:
I like his hammer :)
DimitrisLiatsos
03-03-2003, 06:45 PM
:bounce: I like your details very much...and i think that when u will texture the guy, he will definitely rock :beer: :thumbsup:
Like very much the leather stripes on his chest with that (don'tknow the word) ...thing that holds them together !!!
Well, the challenge is just about over and it was great fun to participate with the other entrants.:cool:
Cheers to all who gave their support.:beer:
Some appropriate smilie replies to the last guys:
Cakey- :thumbsup:
Dimitris- :buttrock:
Hellwolve- :wip:
I'll have a bash again at this beast later, but now (I'm happy to say) it's time for something completely different...;)
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