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wireFrame
06-05-2006, 10:35 AM
From: Message from ME

Press Release
----------------
Autodesk Sparks and Alias Conductor Programs Unite As Part of the
Autodesk Developer Network


San Rafael, CA, USA -June 1, 2006 — Autodesk, Inc. today announced the
merger of its two existing Media & Entertainment developer programs,
Autodesk Sparks and Alias Conductor Programs, under the global Autodesk
Developer Network (ADN). New and existing members will be joining a full
service, worldwide developer program which has more than 2,600 members
worldwide. The program, entitled ADN Sparks, will align the developer
programs of the former Discreet and Alias organizations and better serve
Autodesk’s media and entertainment customers. Autodesk acquired Alias
in January 2006, and has integrated both Alias and Discreet into its
Media & Entertainment Division.

ADN Sparks offers a unified developer network for all Autodesk Media &
Entertainment Division partners, with increased benefits and a
streamlined process for Autodesk’s development communities. The program gives
third-party developers the opportunity to create tools that extend the
functionality of Autodesk’s media and entertainment technology. Such
tools are integrated into Autodesk customers’ development pipelines,
optimizing workflow and increasing their creative capabilities.

ADN Sparks Program Benefits
The ADN Sparks program grants members access to powerful development
kits including advanced tools and virtually all Autodesk media and
entertainment software, helping members create plug-ins and interoperable
software solutions compatible with Autodesk systems and software. The
program also offers members technical support through ADN Sparks DevHelp
Online assistance, in addition to early access to upcoming releases of
Autodesk solutions. All products offered by the ADN Sparks program are
downloadable, with physical media shipments available upon request at no
extra cost. Members receive access to co-marketing opportunities,
exposure to Autodesk’s reseller channel and the ability to post and
personally maintain a catalogue page containing details of their products on
Autodesk websites around the world.

The benefits of the ADN Sparks program are available to new developers
and existing Autodesk Sparks and Alias Conductor members. Developers
who previously were members of both Sparks and Conductor programs will
benefit from a single unified application, enrolment and payment
structure. The former Autodesk Sparks and Alias Conductor web portals have been
merged and migrated to the new ADN Sparks web extranet, found at
http://adnsparks.autodesk.com (http://adnsparks.autodesk.com/)

Cost of Membership
The pricing structure of the ADN Sparks program aligns with the current
pricing and delivery practices of the Autodesk Developer Network. The
ADN Sparks program cost of membership varies by the service level
required by the member and by the number of users: ADN Standard, ADN
Professional and ADN Premier Partner. The new pricing structure will come into
effect for existing Autodesk Sparks and Alias Conductor members on the
date of their next membership renewal. For complete pricing details,
please contact your local Autodesk Developer Network.

For additional information, please visit www.autodesk.com/developers.
For a listing of ADN Sparks developer technology for Autodesk’s Media &
Entertainment Division products, please visit:
http://partnerproducts.autodesk.com (http://partnerproducts.autodesk.com/)

About Autodesk
Autodesk, Inc. is a Fortune 1000 company, wholly focused on ensuring
that great ideas are turned into reality. With seven million users,
Autodesk is the world's leading software and services company for the
manufacturing, infrastructure, building, media and entertainment, and
wireless data services fields. Autodesk’s solutions help customers create,
manage and share their data and digital assets more effectively. As a
result, customers turn ideas into competitive advantage, become more
productive, streamline project efficiency and maximize profits.
Founded in 1982, Autodesk is headquartered in San Rafael, California.
For additional information about Autodesk, please visit www.autodesk.com

Autodesk, Sparks and Alias are registered trademarks or trademarks of
Autodesk, Inc./Autodesk Canada Co. in the USA and/or other countries.
All other brand names, product names or trademarks belong to their
respective holders.
© 2006 Autodesk, Inc. All rights reserved.


--------------------------------------------------------------------
*** From the Autodesk Media and Entertainment Message Boards
*** No Autodesk links as of this time

DDS
06-05-2006, 10:54 AM
does it mean -codename- "Mayax" is getting close?

daart
06-05-2006, 11:19 AM
Here is my prediction:
Autodesk will program a new core, which will be used for both applications. Maya and Max will still have their own gui´s, but
they´ll use the same programing language.
We´ll see what happens :) My 2 cents..

darkjedi1929
06-05-2006, 11:31 AM
For God's sake, they are only merging the two plugin developer groups so that it's more streamlined and structured. Get a life guys....

mustique
06-05-2006, 12:47 PM
There must be more exciting things in live than working with big coorporations like AD.
(Like making better software than them :P)

If I'd be a guy with an extraorinary plugin/application idea,
Softimage would look more cozy to me right now.

Max is 10 - Maya is 9 years old. How the hell will I know what they'll become.
Softimage is younger, leads in innovation, adapts fast and grows quickly.

Little companies come up with fresh ideas on every corner very fast.
(Zbrush-Maxwell-Silo-Mudbox-Modo-Endorphin-Massive-Aegia...)

Donno... Somehow I feel that the biggest things in the fx industry
are about to (or should) come out of garages again.

pixelmonk
06-05-2006, 04:25 PM
There must be more exciting things in live than working with big coorporations like AD.
(Like making better software than them :P)

If I'd be a guy with an extraorinary plugin/application idea,
Softimage would look more cozy to me right now.

Max is 10 - Maya is 9 years old. How the hell will I know what they'll become.
Softimage is younger, leads in innovation, adapts fast and grows quickly.

Little companies come up with fresh ideas on every corner very fast.
(Zbrush-Maxwell-Silo-Mudbox-Modo-Endorphin-Massive-Aegia...)

Donno... Somehow I feel that the biggest things in the fx industry
are about to (or should) come out of garages again.

I'm not so sure you're accurate with your dating of Max and Maya, but that's ok. Little companies can come up with fresh ideas, as can bigger companies, with the right people (buy smaller companies or through R&D teams). It all evens out.

Artbot
06-05-2006, 04:55 PM
Not to get into a silly pissing match, but SoftImage came out in 1986. That makes it 20 years old. If any app has the potential to be a serious "up-and-comer" in the 3D app market, it's Z-Brush (once they get rid of the horrible interface).

As for the merging maintenance programs- wake me when something interesting actually happens. images/icons/icon11.gif

mustique
06-05-2006, 05:44 PM
I meant XSI, FaceRobot, Behavior, COLLADA etc.

LucentDreams
06-05-2006, 06:11 PM
Not to get into a silly pissing match, but SoftImage came out in 1986. That makes it 20 years old. If any app has the potential to be a serious "up-and-comer" in the 3D app market, it's Z-Brush (once they get rid of the horrible interface).

As for the merging maintenance programs- wake me when something interesting actually happens. images/icons/icon11.gif

Zbrush had its spotlight imo, they are very very slow on their next release oft his all amazing app, and in recent time with their slow development we've seen silo2 about to come out, hexagon2, and of course Mudbox, allwith many notable comparable features (with the exception of maybe mudbox none of them actually match ZBrush, but their features are enough to get people to go a diffeent direction)

Nemoid
06-05-2006, 07:28 PM
yeah ZB development is going very slow, but they also could end up with some real surprise.

Hexagon 2.0 is really interesting but is still a bit buggy, and everyone is waiting for 2.1 patch hoping it can solve some things. it is not ZB either, so far, but you'rer right it is enough to start looking into another direction, especially for painting and texturing with fine displacements rather than literally sculpting like ZB (this is for now, tho)

Mudbox could be interesting as well. it could have a better UI and workflow than ZB, maybe some traditional modelling, or other : but it could be expensive ?

So, for now, i think a combination of whatever 3D traditional app + ZB 2.0 works fine.

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