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lildragon
06-04-2006, 12:04 PM
Wow I think this is my first time posting in these here parts, busy with CG I guess :), well that's changing more each day, and I'm spending more time these days practicing my traditional arts, everything from pencil and paper to wacom. So here's a few pieces from my recent rendering study sessions from the great artist Lee Hammond. I have an entire sketch book to fill so you'll be seeing lots more from me ;)

Cheers!

http://lildragon.cgcommunity.com/images/2D/eye.jpg

http://lildragon.cgcommunity.com/images/2D/woman_profile.jpg

http://lildragon.cgcommunity.com/images/2D/little_girl_portrait.jpg

http://lildragon.cgcommunity.com/images/2D/washington_portrait.jpg

Rebeccak
06-04-2006, 12:15 PM
Awww, Tito, it's great to see you here! :) What's sparked the recent traditional 2D Art activity? (Not that I mind, of course). :) Looking forward to seeing more of your stuff here.

Unfortunately you've caught me at a time when my internet connection is having trouble, so if I'm slow on the response time, it's for that reason. Also, just fyi, I'll be out next week with spotty internet connection due to travel so maybe you can watch the forums a bit for me. :)

Would love to have your participation in the Open Figure Drawing Workshops, you're free to work either tradtionally or digitally there. The ongoing OFDW is:

Open Figure Drawing Workshop - Sorolla, Zorn, Leon Master Copy (http://forums.cgsociety.org/showthread.php?t=360025&page=1&pp=15)
http://forums.cgsociety.org/showthread.php?t=360025&page=1&pp=15

Which continues through June 18th, so there is still time to hop on board!

If you wish, you're also free to move and rename your thread to Anatomy Thread of lidragon here:

Personal Anatomy & Sketchbook Threads (http://forums.cgsociety.org/forumdisplay.php?f=200)
http://forums.cgsociety.org/forumdisplay.php?f=200

Links to all Personal Anatomy Threads can be found here:
Anatomy Threads of Individual Users (http://forums.cgsociety.org/showpost.php?p=2817397&postcount=12)
http://forums.cgsociety.org/showpost.php?p=2817397&postcount=12

Cheers, :)

~Rebecca

lildragon
06-04-2006, 03:43 PM
Hiya Rebecca of course! :) And i'll move my thread over. As for what sparked the activity? Well in all honesty, I find it very relaxing especially to music, and I'm on a mission to raise my 2D work to that of my 3D. I've been neglecting the pencil FAR too long :) Plus I'm warming up for some concept art for my studio's porfolio, and what better way to start than the fine arts!

lildragon
06-04-2006, 03:59 PM
Here's another I did sometime ago

http://lildragon.cgcommunity.com/images/2D/female_trunk.jpg

Rebeccak
06-04-2006, 06:39 PM
Tito,

Cool, great to see your new thread! :)

Plus I'm warming up for some concept art for my studio's porfolio, and what better way to start than the fine arts!
Sweet! I'm assuming this art will be figurative in nature / involve creatures?

If so, definitely check out this thread, lots of great stuff there! :)

SPOTLIGHT: Best of Creature Designers - Year 1 (http://forums.cgsociety.org/showthread.php?t=349061)
http://forums.cgsociety.org/showthread.php?t=349061

Nice to see your life drawing as well, are you able to do a bit of that currently as well? I think that would contribute a great deal to warming up, and it's also very relaxing as well. :)

Cheers,

~Rebecca

lildragon
06-06-2006, 01:33 AM
Sweet! I'm assuming this art will be figurative in nature / involve creatures?

If so, definitely check out this thread, lots of great stuff there! :)

SPOTLIGHT: Best of Creature Designers - Year 1 (http://forums.cgsociety.org/showthread.php?t=349061)
http://forums.cgsociety.org/showthread.php?t=349061

Nice to see your life drawing as well, are you able to do a bit of that currently as well? I think that would contribute a great deal to warming up, and it's also very relaxing as well. :)

Cheers,

~Rebecca

Thx much Rebecca! Dig the link. And yes I'll try to get involved soon :)

lildragon
06-06-2006, 01:33 AM
Here's another I did today

http://lildragon.cgcommunity.com/images/2D/happy_man.jpg

Cheers!

Rebeccak
06-06-2006, 01:52 AM
Heya Tito,

Good to see more of your work! And thanks for plugging Matt Ellis' piece! :thumbsup:

Do you mind if I do a paintover for one of your pieces? :) Just as a bit of a suggestion?

Cheers, :)

~Rebecca

lildragon
06-06-2006, 02:39 AM
Heya Tito,

Do you mind if I do a paintover for one of your pieces? :) Just as a bit of a suggestion?

Cheers, :)

~Rebecca

Sure thing, by all means, go ahead I'm here to learn :), and np on the plug was well deserved.

Cheers,

Rebeccak
06-06-2006, 09:01 AM
Tito,

Okee, here is a bit of a paintover :) ~ the main thing I would suggest is making sure all the axes of the major features align ~ the key is really structure more than anything else. I think that in your pieces you tend to soften the features, and this averages out the multifaceted planes of the face that help it to 'read'.

Often in art school I would hear that one should analyze, and not try to copy the forms. I'm sure you've probably heard of Glenn Vilppu, I would highly recommend his book, the Vilppu Drawing Manual (http://www.amazon.com/gp/product/1892053039/sr=8-1/qid=1149580718/ref=pd_bbs_1/102-5070899-5230558?%5Fencoding=UTF8), which describes how to break down forms into basic shapes, and then really how to reconstruct things in a much more complex manner that is nevertheless just extrapolations of these basic shapes. Another thing I might recommend is to focus less on 'rendering' than on structural analysis. Vilppu is great at describing this.

http://i23.photobucket.com/albums/b380/rebeccak5/Anatomy%20Thread%20of%20lildragon/lildragon_1.gif

Hope this helps! :)

Cheers,

~Rebecca

lildragon
06-06-2006, 10:02 AM
That does help actually, especially the neck line, didn't realise that until you pointed it out :p And yeah as far as Vilppu, a friend at work lent me his DVD's, I briefly went thru them and the man is a genius! I'll have set some time aside and watch it.

Cheers!

Rebeccak
06-06-2006, 03:15 PM
Originally posted by Tito: I'll have set some time aside and watch it.
Sounds great! :thumbsup: I agree, Vilppu is the man! :)

Cheers,

~Rebeccak

lildragon
06-10-2006, 12:56 AM
Wow Rebecca, this forum is jumping, I'm already on page 2 lol, good job ;) Anyhoo for my last rendering study until the next couple of weeks, what better way to finish it off with a rendering of my lovely wifee on our wedding day :) well she forced me to do it, since she saw me going at it with all the above pieces, but yeah heh.

Now to some figurative exercises!

Cheers!

http://lildragon.cgcommunity.com/images/2D/lild_wife.jpg

lildragon
06-11-2006, 01:13 AM
Here's my 15 min sketchaton attempt, not much of a wacom painter (yet) but with more exercises like this my strokes will flesh out.

http://lildragon.cgcommunity.com/images/2D/figure001.jpg

Cheers~

kary
06-11-2006, 04:08 AM
You do a great job rendering, nice variety of tones.

On the rendering in the image of your (lovely) wife the only thing I'd question is the block of black in the neck -- I would guess that the hair has the darkest tones in it, so a pure black shape like that seems a bit strong. The hair flowing down onto the shoulder is really nicely done. I can't name why, but it feels very airy and has depth.

I think that there is a slight error with her left (on our right) eye. Someone else could do a better job drawing the curves on top, but it seems like it is slightly too high, and looking more to the left then the other eye. The corner of the eye could use the treatment in image 2 on this tutorial (http://forums.cgsociety.org/showthread.php?t=227727) that Linda Bergkvist did. Nice shadow cast from the upper eyelid, and the shading beneath the eye to imply it's a sphere.

---

To catch both you and Rebecca: There is a tremendous community here in this sub forum, and throughout CGTalk. It has been amazing to watch CGTalk grow, and it's an irreplaceable resource now.

The time and energy that you put into this is extremely appreciated.

---

qualifer: I haven't drawn much in a very long time (I'm going to be posting in the beginner thread) so take the crit section with a large box of salt, and the thanks as heartfelt ;)

Rebeccak
06-12-2006, 11:20 PM
Tito,

Awwwww, the portrait of your wife is adorable, no crits ;) It's great to see you participating in the Sketchathon, I would say that after doing several fast sketches (great practice, I really enjoy doing them and should do more) you might want to really delve into one and go for a really strong value piece. Personally I like using the Grayscale slider in PS, which gives a nice range of values, though I think initially it's great to use just 3 swatches of white, mid gray, and black ~ it's really enough to get the full range of values, so long as you use varying degrees of opacity. :)

kary,

Thank you for your kind words, and I look forward to your participation here! :)

Cheers,

~Rebeccak

lildragon
06-17-2006, 01:55 PM
Thx much guys, I really appreciate the crits, I'll definitely keep these in mind as my thread progresses. Kary you have a good eye (no pun intended ;))

Ok Another 15min, not to fond of this one, but that's why I'm digging these exercises, you really get to see where your faults lie, and mine unfortunately is smudging, bleh dang wacom habit I have to break :)

http://lildragon.cgcommunity.com/images/2D/figure002.jpg

http://img67.imageshack.us/img67/594/326992356637072abdo8tf.jpg

lildragon
06-17-2006, 01:55 PM
Another 15 mins, this time I refrain from using the "smudge" and to tell you the truth I like the result better! Building up the image with a low opacity brush as opposed to plopping down a color then smudging it to hell works much nicer. See I'm learning ;)

http://lildragon.cgcommunity.com/images/2D/figure003.jpg

http://lildragon.cgcommunity.com/images/2D/figure3_orig.jpg

~t

Rebeccak
06-17-2006, 04:41 PM
Heya Tito,

Great to see these. :) It takes a while to get the hang of these short format sketches, but they're so much fun! :thumbsup: One thing I recommend is using the shortcuts for softer / harder edges. Shift + [ will make your brush softer, and Shift + ] will make your brush harder. Alternately, [ will decrease the size of your brush, and ] will increase it's size. You probably know these shortcuts, but I find that they are the ones I use most often when doing these fast (and really any) paintings. :)

Something I've also taken to doing lately is using 100 % Opacity and Flow and using the Grayscale slider:

http://i23.photobucket.com/albums/b380/rebeccak5/Misc/Grayscale-Slider_PS-1.jpg

It's great, I think, for the 15 min pieces to use the current method you're using of the 3 swatches (I would recommend a slightly lighter gray for the mid gray), but for longer pieces I think the Grayscale slider is extremely useful. :)

Looking forward to seeing more 15 min. sketches! :)

Cheers,

~Rebeccak

lildragon
06-26-2006, 10:43 AM
Nothing too exciting, just some quick loose sketches from Loomis studies. Oh and don't mind those black boxes and text, didn't know my scanner was that strong to pick up stuff on the other side of the sheet! :D

http://lildragon.cgcommunity.com/images/2D/loomis1.jpg
http://lildragon.cgcommunity.com/images/2D/loomis2.jpg

Rebeccak
06-26-2006, 10:55 PM
Hi Tito,

Nice gestures :) ~ you know, I've never myself really studied Loomis, I may need to buckle down and look at his work more carefully. He seems to be good for a lot of people. :thumbsup:

Cheers,

~Rebecca

razz
06-27-2006, 12:50 AM
Loomis is good. At leats I thought like that before doing more studies. Maybe it's just me, but I think it sucks to draw a skeleton everytime and then draw a real figure on top of that. Really I started to dislike it. I found it annoying and useless. Again, it may be just me. I'm not saying "stop reading Loomis's books". I only prefer Vilppu's style, with a different kind of gesture, not the skeleton one.

You can find him HERE (http://www.vilppustudio.com/).

It will be just for good if you try more approaches and see what's the best for you.

Peace!

lildragon
06-27-2006, 03:12 AM
but I think it sucks to draw a skeleton everytime and then draw a real figure on top of that. Really I started to dislike it.

I only prefer Vilppu's style, with a different kind of gesture, not the skeleton one.


I'm in agreement, I'm trying different styles to see what I prefer, and honestly I tend to agree with what you said. I have Vilppu's DVD's and he's no doubt a master. I just have to really sit down and get myself through them, I keep dozing off :p

~t

Rebeccak
07-10-2006, 08:47 AM
Let's see some updates, mister! :p

By the way, I'm going to be travelling a bit til Friday, so I'd be appreciative if you'd keep an eye on things 'round these parts. :)

Have a great week, and hope to see some portraits! :D

Cheers, ;)

~RK

lildragon
07-10-2006, 11:13 AM
Lol yeah :) Last week was a complete write off for me hehe. This week should be better! The anatomy head thread is moving along fast! I gotta get more in there today :)

And yeah no worries about the keeping an eye on things, have a nice trip

~t

Rebeccak
07-18-2006, 12:23 AM
Hey hey! We demand updates! :D

Cheers, :)

~RK

lildragon
07-18-2006, 12:31 AM
Heh you caught me slacking! Well not really, I just have to find time during the short 24 hr day! I actually do miss it :( I promise I will have something either here on in the anatomy head thread by Wed! Scouts honor :D

Rebeccak
07-18-2006, 12:33 AM
Lol! We'll be watching on Wednesday! :wise: ;)

Cheers, :)

~RK

lildragon
08-03-2006, 10:31 AM
Here are some work from the head workshop. Which I could do more and I actually will as time permits.


http://lildragon.cgcommunity.com/images/2D/CARAVAGGIO_28.jpg

lildragon
08-03-2006, 10:33 AM
http://lildragon.cgcommunity.com/images/2D/BOTTICELLI_014.jpg

lildragon
08-03-2006, 10:33 AM
http://lildragon.cgcommunity.com/images/2D/BERNINI_010.jpg

lildragon
08-03-2006, 10:34 AM
http://lildragon.cgcommunity.com/images/2D/080_CORDIER_Nicolas.jpg

Rist
08-03-2006, 10:56 AM
I like this last peice, makes me think its a character from the Hercules disney cartoon. Maybe Zeus's brother? :D

But if you want Crits for it, and the aim was realism, or as close to the original as possible, then I shall give it a try. The head seems less vertical on your image to the one done, as if Hercules hit him on the head with a mace. His shoulders seem too bunched up, as if he is either tensing for a hit, or Hercules hit him on the head with a mace. Instead of making his head more vertical, make it less horizontal, that way no one will pick on him for having a large head. The left side of the head seems to come out more on your piece than the original, especially the hair (our left, his right). His eyes seem TOO detailed, copy what you see, not what you know. Looking at his nose, they look alot different from one another, try rectifying it by giving him a less thick nose, more bone, and manly. Show his cheek bones better, how he looks now, you would think he was chubby. Smaller mouth, he could eat a Rhino with that. Most of thiese things will be fixed with the head change, so its not as bad as it seems. It does look good, but not in the sense that you may have wished for.

Good luck with it. If you already finished it, then great, but take in those crits as a foundation for your next master copy.

Rebeccak
08-06-2006, 07:27 PM
Tito,

It's been great to have your participation in the 50 Portraits Workshop, and I appreciate your looking after the forum while I was at SIGGRAPH! :) I hope you have some great news and I look forward to seeing more of your work when you get the chance. :)

Cheers,

~RK

lildragon
09-19-2007, 02:45 PM
Ok! This is very sad, my thread closed due to inactivity for over a year :hmm: But I'm about to change that:arteest:. You see I just put myself on a 30 day drawing diet, my hopes are like how it worked for my no TV for 30 days diet, is that it becomes so habit forming it will be like having that morning cup of caffeine intake. So I started Monday and plan a drawing, two or more a day, and I've yet to draw today. But here are my very crappy starts to this 30 day haul, can't wait to see how things shape up. My first task is to get a better handle on my strokes.

Don't be shy with the feedbacks, good, bad, ugly.... bring it!


Monday 17th/2007
http://www.thecareergamer.com/sketches/runnin_lady_sketch.jpg

Tuesday 18th/2007
http://www.thecareergamer.com/sketches/kneeling_lady_sketch.jpg

Tuesday 18th/2007
http://www.thecareergamer.com/sketches/solider_sketch.jpg

plunq
09-19-2007, 05:37 PM
Hey Tito! Nice start to the month of drawing! My suggestion for you is to spend a bit more time on the construct of your drawings. (This is what my instructor likes to tell us all) Think of a construct as the foundation of a house. If you have a simple but accurate construct, everything else will fit right on top and it is easier to change bigger proportions. If you work without a solid contruct things tend to shift around and you loose the strength of the pose.

I'm liking the Tuesday drawing the most, are you going to keep working on it? Are you limiting your time on each drawing? Keep up the good work dude :)

lildragon
09-19-2007, 08:32 PM
Thx plunq! Yup I'll definitely heed your advice there. As for the Tuesday drawing, no plans to flesh it out, was just playing around a bit :) As for time, not yet, I will be tho.

Here's today's drawings, I may just do some more tonight

http://www.thecareergamer.com/sketches/woman_standing.jpg

http://www.thecareergamer.com/sketches/man_gesture.jpg

abbeytermeer
09-19-2007, 08:38 PM
hey!! :D welcome back hehe. youve got great structure in your drawings! the only thing i think you need to work on is consistancy in angles :) really box out your drawings, i think it will help out a lot! like in the monday runner drawing, more of our side of the torso should be showing due to how much of the side we're seeing in both the face and the leg. box out the torso and you can really see that! :D dont know if i helped at all, look forward to more :)

lildragon
09-20-2007, 06:24 PM
Thx Auria, I'm glad I gave myself this challenge, reconnecting with drawing is a good thing :)
And thx much for the tip, I'll use that next time around. Here's today's Drawing

Thursday, September 20th, 2007

http://www.thecareergamer.com/sketches/man_sitting_sketch.jpg

Rebeccak
09-20-2007, 06:28 PM
Hey Tito, nice to see you back! :) I don't know if I've mentioned this artist before, but Anthony Ryder is my hero. You should definitely check out his work / website, but especially his book, The Artist's Complete Guide to Figure Drawing.

www.tonyryder.com

I've been using his basic foundational principles to teach my life drawing courses, and the students are really improving based on his approach. I wish I had learned his methods earlier, they would have saved me a lot of trouble! :)

Wow, I sound like a total pimp :D

Btw, saw your new baby pics on facebook, they are adorable!!! :)

Cheers,

-Rebecca

lildragon
09-20-2007, 06:42 PM
Hiya Rebecca, it's great to be back! HAven't seen you posted in awhile either :p

As for Anthony Ryder.... I just want to cry right now, those paintings and drawings are creepy real :cry: I'll have to look at this book. Thx for the recommendation.

P.S. My wife pushed me into putting more pics up on facebook :p It's just hard to find the time these days hehe.

take care,

~t

Rebeccak
09-20-2007, 06:45 PM
I know I've been delinquent! :D But generally I dodder about the forums like a regular lurker. ;) I know, Ryder's drawings are just sick! But his approach is great, because it's really basic. It totally made me rethink how to approach my drawings. /pimpage ;)

See you! :)

lildragon
09-21-2007, 01:55 PM
Hiya Rebecca, as I trust your recommendations, I have the book on order, should have it by next week :D thx

Here's today's drawing, not really happy with it, but meh I'll do some more today. This is a semi top down view

Friday, September 21st, 2007

http://www.thecareergamer.com/sketches/woman_sword.jpg

lildragon
09-21-2007, 03:29 PM
Rebecca I have a question. Have you found that some of your students find shapes, values and colour make more sense visually than lines? I believe this might be my case. Wanted to know your thoughts are anyone elses.

take care,

~t

Rebeccak
09-21-2007, 06:09 PM
Hey Tito,

Great to hear that you're getting the Ryder book! Seriously, if I had found that book 10 years ago it would have saved me a lot of struggle. ;) So far in my classes, I've definitely found that different people perceive more or less easily according to different approaches. I was the same way in school as an undergrad - the method we were taught at accd was a more linear / rounded shape approach, and to be honest it was really a struggle to get a hold of for me personally. Ryder's block-in method, where he uses only straight lines to delineate the initial shapes, actually works much better for me in terms of getting the forms and proportions right. I don't try to imitate Ryder's rendering style, but his block in method I've found extremely useful, as compared to the sort of rounded shape method that I was taught in school.

Having said that, some people in my classes are mystified by the linear / Ryder approach and 'see' much better when they use rounded shapes and shading. There's no right or wrong approach, and it just takes a lot of experimentation to really find what works best for you. If you are interested in learning about the rounded / simple shape / linear approach, then definitely check out Glenn Vilppu:

http://www.vilppustudio.com/

Vilppu is a modern master of calligraphic line, and has taught animators and artists how to draw for generations. I'm currently taking one of his classes, and it's filling many of the gaps that I had lacked. His approach is similar to the one I learned at accd, but to be honest, it was much harder for me to pick up than Ryder's very blocky approach. But it could be the opposite for you! :) One thing I really struggled with for years was how to synthesize the various drawing approaches I had learned. But ultimately, the more drawing approaches you learn, the better off you are as an artist, because over time as you know you start to develop your own approach. I feel like my own understanding of drawing has taken about 10 years to develop, and counting! :D

Hope that helps! :)

-R

NR43
09-22-2007, 08:25 PM
Hey Tito
Somehow I missed your thread sofar...
I think you've got some great things here already so here's a few ideas:

Phase1
Try to create form with lines first
when drawing, think in terms of volume, think 3D
do include some perspective exercises
try to break down the figure in simple shapes (spheres, cilinders, wedges, boxes,...)
don't feel obliged to shade every drawing/sketch you make. Shading often takes time which slows down the process of learning I think.
read Rebecca's article on opposing curves (the link is in her sig)

Phase 2
Form can be created with shading as well.
When shading, avoid making the mistake I made and try to widen your value range as much as possible.
use lines in shading exercises only to emphasise certain interesting areas


basic rule I think you got... practice practice practice

Really looking forward to see more here!

edit: forgot to mention... loads of interesting tutorials and workshops in the tutorials forum... should keep you busy for a few days at least ;)

lildragon
09-24-2007, 01:18 AM
Thx much for the tips NR43, about lines read below :).
Ok this weekend was pretty much a write off because my B-day was on Sat http://forums.thebothanspy.com/images/smilies/bday.gif and time was against me heh. But I did manage to get some studies done.

For Saturday I did some quick 5 min gestures and started to find something out about myself.

http://www.thecareergamer.com/sketches/5min_studies001.jpg


I've always found it a bit hard and sometimes frustrating to get forms right. What I didn't know is that by drawing in PS, I get to quickly realize forms. It's such a different experience than pencils. Maybe I'm one of those marker nuts :p . Seeing broad strokes gets me into the flow alot more and much faster which is something I find myself needing visually, and get this... I actually enjoy it. It doesn't feel like a torture exercise :shrug:

http://www.thecareergamer.com/sketches/gymnast_hang.jpg

http://www.thecareergamer.com/sketches/man_complex_pose.jpg

abbeytermeer
09-24-2007, 04:10 AM
i found that out as well. seeing the big blocky figure in relation to form in general is a lot easier than defining form through line. with line, you get lost, too concentrated on the element of the line and details, that you lose what you were actually drawing in the first place. the paintings you did are fantastic, a real improvement in form most definately. especially in the second sept. 23rd painting. really great work lildragon :)!

Rebeccak
09-24-2007, 07:14 AM
Heh, hey Tito, I think I would have given up on art by now were it not for digital work ;) - glad to see that you've had a breakthrough with the digital sketching! :) It's possible to get so much further with sketching in PS than perhaps in another medium. I was just talking today with someone about how traditional and digital art forms really complement one another. I would have thought that digitally painting would erode my traditional skills but in fact I think digital painting gives me more confidence when traditionally drawing, because I know that the expectations for the different media are different. Don't know if that makes sense, but I just think it's cool to be able to experiment with both. :)

lildragon
09-25-2007, 03:51 AM
And here's today's phew almost didn't make it. Prison Break and Heroes sucked me in :p

Thx Auria & Rebecca, and yes it does make sense :)

take care

http://www.thecareergamer.com/sketches/man_thinking.jpg

NR43
09-25-2007, 05:53 AM
I have been drawing traditionally only the last couple of months, apart from a few attempts to get back into digital here and there... I should get the dust off my tablet again :)

lildragon
09-25-2007, 08:55 PM
NR43 you definitely need to pick up a wacom, would love to see what you can do with it now :)

Here's today's drawing

http://www.thecareergamer.com/sketches/man_stretching.jpghttp://www.thecareergamer.com/sketches/man_stretch.jpg
(http://www.thecareergamer.com/sketches/man_stretching.jpg)

Cyanid
09-25-2007, 11:48 PM
I believe I used the same pic as a reference a while ago...was it in the 15minute sketchaton reference thread?
anyway, it reads well, nice work...maybe you should clean it up a bit.
keep it up!

lildragon
09-27-2007, 04:27 AM
Bah! Today was a whacked day, I managed to get a couple 5mins sketches done. 24hrs ain't enough!!!

Cyanid yup the recent batch are from the 15min sketchaton

http://www.thecareergamer.com/sketches/dance_5min.jpg

Rebeccak
09-28-2007, 11:23 PM
Ooh, has your Ryder book come yet? :) I can't wait for you to see it, you'll flip. ;)

lildragon
09-28-2007, 11:45 PM
Yup just got it yesterday, going to read it now! Especially after flipping through it briefly yesterday.... wow!

take care,

~t

lildragon
09-29-2007, 04:33 AM
Not even close with being happy with this one. I just pulled the plug. I missed yesterdays :banghead: but I think I'll be reading up on Anthoy R's book and trying his methods next.

http://www.thecareergamer.com/sketches/woman_back.jpg

lildragon
10-01-2007, 01:15 AM
Heya more non exciting stuff.

http://www.thecareergamer.com/sketches/man_back_stretch.jpg

Rebeccak
10-01-2007, 02:19 AM
Getting better! Keep it up. :)

lildragon
10-02-2007, 04:34 AM
Thx for the support Rebecca! Appreciated :) Here's today's piece. The last piece was very dirty.

http://www.thecareergamer.com/sketches/man_kick.jpg

Rangerman
10-02-2007, 07:02 AM
Looks like you're getting better since the start of your thread. I like the drawing of the guy's back flexing it has some strong dimension. Keep up the good work.

lildragon
10-03-2007, 10:58 AM
Thx much Rangerman, this is exactly what I'm hoping for :) Still have one helleva journey, but it's fun no less. Here's yesterday's piece

http://www.thecareergamer.com/sketches/woman_gun.jpg

lildragon
10-04-2007, 04:47 AM
Unfortunately not much time today. But managed to get a quick gesture out.
http://www.thecareergamer.com/sketches/woman_tongue.jpg

lilirious
10-04-2007, 12:06 PM
Hi Tito!

you've got a nice sketchbook :) I agree with Rangerman: you're getting better :D I really like the back muscle study of september 30th :)

keep it up! :)

lildragon
10-05-2007, 04:36 AM
Thx Elnaz :D. Here's today's. Went a little different direction. Had to stop myself. heh

http://www.thecareergamer.com/sketches/bruce_statue.jpg

lildragon
10-06-2007, 05:53 AM
Little late with this one, cause well... I was having to much fun! Cya tomorrow

take care,

~t

http://www.thecareergamer.com/sketches/halle.jpg

lildragon
10-07-2007, 02:15 AM
Today's drawing. Think I'll do some gesture drawing tomorrow.

take care,

~t

http://www.thecareergamer.com/sketches/swordman.jpg

Rangerman
10-07-2007, 06:26 PM
You like to paint action don't you? Looks cool to me. On your Hale Berry painting I'd probably rotate the base of her nose a little clock wise so that it matches the tilt of her head. Keep up the excellent work Tito.

lildragon
10-09-2007, 04:16 AM
You like to paint action don't you?

You bet! And thx for the tip on the nose :)

Thanksgiving yesterday here in Ca..na..da.. so I didn't have anytime with fam stuff and all. But I did do some gestural sketches using as few lines as possible while under a 2 1/2 min timer. This is deceptively difficult to do, and it really makes you concentrate on what's important. I have to do more of these.

take care,

~t

http://www.thecareergamer.com/sketches/woman_gesture.jpg
(http://www.thecareergamer.com/sketches/woman_gesture.jpg)

Rebeccak
10-09-2007, 07:19 AM
Great stuff! You gotta look at Vilppu for gestures. :) Taking his class now, jealous? :D

lildragon
10-10-2007, 11:06 AM
Taking his class now, jealous? :D

Well yeah! :arteest:lucky! All I have is the DVDs :) I'm a little late with this one, CGTalk went into maint when I went to post last night. Felt like going at another portrait tonight, and I think I'll continue this one down the road. Ran outta time ;)

take care,

~t

http://www.thecareergamer.com/sketches/scofield.jpg

reaveress
10-10-2007, 03:39 PM
great gestures and skintones :)
Some proportional inaccuracies but they`ll dissapear as you get more experience)
Cheers)

abbeytermeer
10-11-2007, 02:54 AM
:D!! you can really see an improvement day by day ^^ your most recent one is real cool, i like that dark look.

side of face and front of face is very important to be able to decifer the difference between, whether it be in value in paintings or overall structure in line. keep a look out for that :D!

lildragon
10-11-2007, 05:00 AM
Thx guys! Having alot of fun doing these dailies :).

Just a quick sketch before I hit the hay.

http://www.thecareergamer.com/sketches/wounded.jpg

lildragon
10-14-2007, 04:24 AM
Really nice poses from Ben, I just had to sketch some. Some 5-10mins studies.

take care,

~t

http://www.thecareergamer.com/sketches/benMiller.jpg

Rebeccak
10-15-2007, 02:48 AM
Really nice! Would love to see more Ben studies, such a fantastic model. :)

lildragon
10-16-2007, 04:11 AM
That he is! And I will actually :)

Couple of sketches for the night.

take care,

~t

http://www.thecareergamer.com/sketches/women.jpg

lildragon
10-19-2007, 04:18 AM
Here's a character design I'm playing around with.

~t

http://www.thecareergamer.com/sketches/flo.jpg
(http://conceptart.org/forums/attachment.php?attachmentid=221066&stc=1&d=1192763687)

lildragon
10-22-2007, 03:03 AM
Still working away hard over here :) This is the design for my main character Flo in my prototype game.

take care,

~t

http://www.thecareergamer.com/sketches/flo_color.jpg

System404
10-22-2007, 04:55 AM
Hey great thread you got here. The last one's looking really cool, I would just bring down her hairline as her forehead is looking a bit large. I like how her tattoos look. keep it up.

lildragon
10-22-2007, 01:57 PM
Hey great thread you got here. The last one's looking really cool, I would just bring down her hairline as her forehead is looking a bit large. I like how her tattoos look. keep it up.

Ha! Very good point didn't realize that :) thx!

Take care,

~t

lildragon
10-27-2007, 02:22 PM
Just working on some thumbs for the 2nd character in my game. He's a rabbit/bunny engineer of sorts. Loves to create. Just playing with some silhouettes and I'm liking 3 & 11 to go ahead with.

take care,

http://www.thecareergamer.com/sketches/gifty_thumbs.jpg

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