kitaro
06-03-2006, 05:29 PM
Hello,
friends, i have a problem in transfer uvs option in maya.
the thing is i have a base head and some different blendshapes of that base head.
the base head and all its blendshapes have same number of vertices,edges and faces,
but i want to transfer the uvs from my base head to the blenshapes of that base head.which dont have uvs on them or have distorted uvs.
but i am not able to transfer the layed out uvs from my base head to all other shapes.
while creating blendshapes i had used a flipblendshapes script to flip my left side shapes to right so that i didnt have to model the right side shapes again,i.e head_eyelblink_left to head_eyeblink_right.
so please i am not able to figure out what the problem is can any one help me out.
Kitaro.
friends, i have a problem in transfer uvs option in maya.
the thing is i have a base head and some different blendshapes of that base head.
the base head and all its blendshapes have same number of vertices,edges and faces,
but i want to transfer the uvs from my base head to the blenshapes of that base head.which dont have uvs on them or have distorted uvs.
but i am not able to transfer the layed out uvs from my base head to all other shapes.
while creating blendshapes i had used a flipblendshapes script to flip my left side shapes to right so that i didnt have to model the right side shapes again,i.e head_eyelblink_left to head_eyeblink_right.
so please i am not able to figure out what the problem is can any one help me out.
Kitaro.
