PDA

View Full Version : Avalanche Challenge


nervous_twitch
01-10-2003, 08:19 PM
So, a friend and I are working through a certain problem:

We need to create an avalanche, without it looking like flowing plastic. We've gone over a couple of options, and suggestions would be nice. Also, we are running on a processing budget (who isn't?), and we don't have years to render.

1st option we thought about: We were taking a look at Afterburn's shaders for particle simulations. We can't seem to get it looking like snow, it remains cloudlike. Afterburn's shaders seem to be designed mostly for gaseous effects.

2nd: We were also thinking about animating a mesh to move like an avalanche, taking into account movement and adding secondary particle emmisions scattered throughout and near the front of the tempest.

So, your thoughts either on our own ideas and concepts, or bring up your own. Also, if you have suggestions on ways to implement these concepts, feel free to respond.

We are always looking for excellent effects shaders, so if you have ideas or know of a really nice snow shader, respond.

Stroker
01-10-2003, 09:49 PM
There was some chat about using SimCloth for things that it wasn't intended for. Might be worth looking into.

nervous_twitch
01-10-2003, 10:01 PM
I've been searching for a little while now, and I can't seem to find the thread. Does anyone have a link?

Also, feel free to post any other suggestions.

megaflaizer
01-10-2003, 10:49 PM
d00d check out the xXx dvd [vin diesel movie]

theres a sweet ass featurette on how they did their avalanche.

youwill get some good ideas from it, trust me

ps. movie is cr*p

megaflaizer
01-11-2003, 10:47 AM
ice age...

same thing a cool featurette on how they did their avalanche effect.

good reference.

Leo73
01-11-2003, 04:39 PM
If you can get your hands on 3D World issue 29 they explain how they did the scene in Ice Age where the glacier falls down and creates an avalanche. You could use that technique and just modify it to fit your needs. If you have trouble locating that issue let me know, and I can copy it and send it to you.

Hope this helps.

Dave Black
01-11-2003, 06:07 PM
This is that thread stroker mentioned that I started about the cloth modeling:

http://www.cgtalk.com/showthread.php?s=&threadid=35853

Maybe post your question there too...Have a read and see if it gives you any ideas.

-3DZ

:D

CGTalk Moderation
01-14-2006, 03:00 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.