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bodini
01-10-2003, 03:18 PM
Hi,

Here's my first post
:blush:

My version of Bodini (a Speed Ball 2 player)
and a little tribute to the Bitmap Brothers :rolleyes:

2050 poly (quad), 5 uv max 512x512 (unfinished: forarm, shoes)

more work around Bodini here:
http://perso.wanadoo.fr/bodini/tafperso/sb2/sb2.html

bodini
01-10-2003, 06:00 PM
wire

Tommi
01-10-2003, 06:05 PM
Wow :thumbsup: - very clean mesh! I also like his surface.
Could you post a closeup of his face?

Dirk_P_Ho
01-10-2003, 06:15 PM
If you want to reduce the poly count, I think you can easily take some out of the shoulderpads/helmet. Texturing looks good

bodini
01-10-2003, 06:53 PM
Dirk_P_Ho: right thx. at begining, i wanted these parts to support impacts and deformations but you're right it's too subdivised!

Here're a gl preview and the uv of the face (256x256).

bodini
01-10-2003, 07:19 PM
close up

Solesurvivor
01-10-2003, 08:21 PM
nice work man, and such a clean mesh, that's my biggest problem, mesh too dense, so thumbs up for you:thumbsup: :thumbsup:

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