View Full Version : Speed Ball
bodini 01-10-2003, 03:18 PM Hi,
Here's my first post
:blush:
My version of Bodini (a Speed Ball 2 player)
and a little tribute to the Bitmap Brothers :rolleyes:
2050 poly (quad), 5 uv max 512x512 (unfinished: forarm, shoes)
more work around Bodini here:
http://perso.wanadoo.fr/bodini/tafperso/sb2/sb2.html
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bodini
01-10-2003, 06:00 PM
wire
Tommi
01-10-2003, 06:05 PM
Wow :thumbsup: - very clean mesh! I also like his surface.
Could you post a closeup of his face?
Dirk_P_Ho
01-10-2003, 06:15 PM
If you want to reduce the poly count, I think you can easily take some out of the shoulderpads/helmet. Texturing looks good
bodini
01-10-2003, 06:53 PM
Dirk_P_Ho: right thx. at begining, i wanted these parts to support impacts and deformations but you're right it's too subdivised!
Here're a gl preview and the uv of the face (256x256).
bodini
01-10-2003, 07:19 PM
close up
Solesurvivor
01-10-2003, 08:21 PM
nice work man, and such a clean mesh, that's my biggest problem, mesh too dense, so thumbs up for you:thumbsup: :thumbsup:
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