Reyes
05-31-2006, 12:49 PM
i have created a lopoly Female Firefighter(see games design forum)
I created the normal map for her in zbrush and now in max 8.
In material editor i have meshbitmap in diffuse slot(going to paint in photoshop)and i have normal in bump slot.
I have never used a shader before but REALLY want to get one for her skin.I do not have the 1st idea on how to do this.
Can anyone offer some advice or links to some tuts please
I created the normal map for her in zbrush and now in max 8.
In material editor i have meshbitmap in diffuse slot(going to paint in photoshop)and i have normal in bump slot.
I have never used a shader before but REALLY want to get one for her skin.I do not have the 1st idea on how to do this.
Can anyone offer some advice or links to some tuts please
