c81
05-31-2006, 05:38 AM
Im writing this out of sheer frustration.
Its one of these simple things that are causing so much pain in the brain.
Im trying to texture a simple cylinder. Thats it. An original simple default cylinder.
What Ive done so far.
Ive Exported the Mesh as .obj.
Then used UVMapper Classic to get the mesh. Ive used the Cylindrical Cap UVmap settings to get the flat mesh.
I then saved the mesh as jpg.
Then i applied the jpg mesh to the photo to see if it everything lines up but NOTHING!
All i get is these lines everywhere.
No matter what projection i use, it wouldnt apply the mesh picture properly,
What am i doing wrong or missing out on?
The computer screen will soon feel my Fist of Wrath.
Its one of these simple things that are causing so much pain in the brain.
Im trying to texture a simple cylinder. Thats it. An original simple default cylinder.
What Ive done so far.
Ive Exported the Mesh as .obj.
Then used UVMapper Classic to get the mesh. Ive used the Cylindrical Cap UVmap settings to get the flat mesh.
I then saved the mesh as jpg.
Then i applied the jpg mesh to the photo to see if it everything lines up but NOTHING!
All i get is these lines everywhere.
No matter what projection i use, it wouldnt apply the mesh picture properly,
What am i doing wrong or missing out on?
The computer screen will soon feel my Fist of Wrath.
