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Capt.Jackass
01-10-2003, 06:04 AM
following the holy trinity of what 3d modellers MUST create in their lifetime: robot, car, woman.

i have opted to show off my robot, still working on it, might not even bother with textures, (too lazy) this is for my high school art course and my teacher seems to think computer art is the greatest thing since bread itself so i probably won't need textures for a good mark . critique and comments would be welcome

(sorry for the low quality, had to lower it to 40k, if you squint really hard you can sorta blur out the little imperfections)

MCGrund
01-10-2003, 08:18 AM
Hey Jackass eeh Capt. Jackass (sorry bout that),
I definitely like the idea behind your model (if you can say so). Some parts of your robot are too low-poly and edgy, though. Especially the wire thing coming out of it's head and the joints.

The material looks quite allright to me but it could use more specularity I think. And how about adding at least some labels or so (just suggestions).

cuse
01-10-2003, 09:15 AM
haha, aww its just a little baby, hehe... could of done with a bigger clearer render cause its kinda hard to see but look ok. texture would have been good tho, lazy git :buttrock:


cuse

Sevarf2
01-10-2003, 10:54 AM
Very interesting. :bounce:
Make a good illumination for a mystic atmosphere...

lazorwolf
01-10-2003, 11:04 AM
that is awesome. very creative idea.

Capt.Jackass
01-10-2003, 02:25 PM
thanks for the comments,
yeah i was planning to go back and smooth out those edges on some of the objects and maybe fiddle with the current material.

thx to everyone who replied

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