varistor
01-09-2003, 10:47 PM
Hey all,
My first post here. I've been working on a realistic looking formula one car for a while. This is how it looks like so far. This model is part of my final work for school. When the model is finished and textured correctly, then it should be used to be composited in a 2d video footage. I would like to achieve a natural and realistic look of the composition. I made the model in 3DS Max 5 and rendered it with Brazil rs 1.0, and boxmodelling is the technique.
Any crits or comments are welcome , don't be 2 hard on me 'cause it's my first car :shrug:
crits by myself are the rims, they are to shiny for an F1 en they also look like the weels of an bycicle, and this is not what we want :D , but I'm workin' on it
http://users.skynet.be/decnudp/evelyn/F1_brazil3.jpg
My first post here. I've been working on a realistic looking formula one car for a while. This is how it looks like so far. This model is part of my final work for school. When the model is finished and textured correctly, then it should be used to be composited in a 2d video footage. I would like to achieve a natural and realistic look of the composition. I made the model in 3DS Max 5 and rendered it with Brazil rs 1.0, and boxmodelling is the technique.
Any crits or comments are welcome , don't be 2 hard on me 'cause it's my first car :shrug:
crits by myself are the rims, they are to shiny for an F1 en they also look like the weels of an bycicle, and this is not what we want :D , but I'm workin' on it
http://users.skynet.be/decnudp/evelyn/F1_brazil3.jpg
