View Full Version : WIP Supergirl
05-28-2006, 11:37 AM
Need help :sad:
I'm stumped on how to work on the cityscape.
Any comments suggestions crits on anything and everything would be appreciated.
05-29-2006, 04:32 AM
I love her pose.
The only thing I could suggest is maybe making the ends of her sleeves flair out a little bit at the wrists, just enough to billow out like her skirt.
Keep it up, can't wait to see the final results. :thumbsup:
05-29-2006, 06:09 AM
the buildings closer the camera will have feature like windows etc in detail a odd fire escape would work well, the buildings farther off take the effect of large dark or bright mirror surfaces , look up some ref stuff liek new york or any other major american city, if its DC sticking in the daily planet is nearly always a must,
05-29-2006, 10:43 PM
I could be wrong but her right shoulder looks a little big to me. Other than that it's looking great. Can't wait untill the next update. :thumbsup:
06-04-2006, 06:42 AM
She looks hot. :thumbsup: :thumbsup:
The outline on the ends of her hair is unnatural and the buildings could use details.
06-04-2006, 06:15 PM
Well I honestly believe that the cityscape would work if you take a realistic look to it. She's pretty well rendered, and a realistic looking cityscape would fit in really well. With regards as to how you are going to achieve this realistic looking cityscape, I really can't help you at all. I'm no painter...
06-05-2006, 05:52 PM
I'd have to agree with Krass, the right shoulder does look a little too high.
Other than that it's really well done. I also think realistic looking buildings could work well for this. I'd say, just find some good photo ref of buildings and go at it.
06-07-2006, 04:19 AM
Great work dude! :thumbsup:
06-07-2006, 06:38 AM
Does anyone have any good reference/techniques on how to do the bg?
I understand more details in front... less in back
more saturated in front, less in back...
but anything visual?
I haven't been able to find anything. =(
06-07-2006, 11:48 AM
I like how high her right shoulder is, I think it's pretty realistic considering the angle, like she's pulling her shoulders back. It seems like it was deliberatly stylized to look that way. I think it would be less dynamic if you put it down further, but I guess that would just be me. I'm afraid I can't give any advice on the bg... if you live near a city you could always go take a few snapshots of your own of old buildings... I imagine there's an array of images on the net though.
06-07-2006, 11:48 AM
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