PDA

View Full Version : Michigan J. Frog test


VirgilioVasconcelos
05-27-2006, 01:12 PM
Hi, everyone! =D

This 11 second animation test is a work in progress for my graduation in Fine Arts. It will be in honor to Chuck Jones and all the cool fellas at Warner Animation Studios, and intends to be a trailer of the classic "One Froggy Evening".

I know this thread would fit best in "WIP/Animation" forum. I've posted there, more than 125 people have watched it and didn't post any critiques/comments. Is it too bad? Too good (I don't think so. I just watched the Ratatouille trailer, heh)

Everything is done in Blender.

http://www.dilid.com/TesteFroggy_05.avi (DivX, 2,8 MegaBytes)

http://www.youtube.com/watch?v=19IWmGbSRN8 (to watch online)

(The audio sync in YouTube is normally awful, so I recommend the avi)

Thanks! =D

Joat
05-27-2006, 02:24 PM
With the replies. =) It is ok, but not breathtaking. I think you should make the movement of the mouth more exaggerated, and compliment it with the movement of the whole frog. Being a fan of old cartoons myself, I don't see that kind of wholesome elasticity in this. To put it another way, the frog needs to give 100% to his performance, but I see him giving only 90% at the moment. Push it harder.
For exellent lesson on how the masters did it back then, try this:
http://www.karmatoons.com/drawing/drawing.htm
In my opinion, the best classical animation tutorial I have yet to come across in the web.
From that, I would expecially emphasize streching and squashing (http://www.karmatoons.com/drawing/11a.htm) and arches as the base of characters movement. More of those.
Anyway, I like it already, it is by no means bad. It just needs a little more to be exellent.

VirgilioVasconcelos
05-27-2006, 03:53 PM
Hi Joat! =D

Thanks for the reply!

I really think you're right, and I'll try to make the frog give 100% of his performance =D

That tutorial is really great! I'll exaggerate it more and use more Squash and Stretch, that are too subtle on this...

Thanks very much! You helped me a lot! \o/

Joat
05-27-2006, 09:25 PM
Share the results when you have 'em. =)

paulmerchant
05-27-2006, 09:57 PM
Still, this is very good. I agree with the comment that the frog is just a bit too stiff, but it really is 90% there.

VirgilioVasconcelos
05-29-2006, 11:08 AM
Thanks for the nice comments, paulmerchant (member.php?u=225433) =D

I´ll try to make him give 10% more!

I´m not sure I can post updates this week, but as soon as I can I will.

Cheers! =D

Hunkadoodledoo
05-29-2006, 09:51 PM
I have to say, well done so far! I just have a few things...

Imagining the setting of a concert hall, I am thinking that the two spotlights on him are going to be the brightest sources of light. So that we see the background and the rest of the stage, I imagine that you have some sort of ambient light setup, but I think it may be too strong. I would darken the ambient light to achieve darker shadows where the shadows of the two spots overlap.

I would also think about adding a cane to match the top hat. It would give him something else to do with his hands (spinning the cane, tossing it in the air, etc). I imagine him spinning it with his right hand when he does his big kicks and him taking of his hat and holding it out with his left hand. This is just for a better theatrical effect.

That is all I could think of that hasn't already been said. Keep up the good work! Good providence on your graduation!

VirgilioVasconcelos
05-31-2006, 11:30 AM
Hey, Hunkadoodledoo! =D

Very nice comments! Thanks a lot!


Well... it´s a GOOD idea have him dealing with a cane. The theatrical effect surely would be nice.

About the lighting, I agree with you on that, but I wanted to make a reference to "Long Haired Hare", another great Warner Cartoon that you can watch following this link: http://youtube.com/watch?v=p8o3SjCxqus&search=long%20haired%20hare

The Hollywood Bowl theatre in that cartoon has a more uniform lighting and, besides I agree with you about it´s lack of correctness, I thought it would make the reference clearer =D (I may be wrong on this)

I have some doubts on how achieve good "squash and stretch" effect. Anyone has some ideas?

Thanks a lot!!

harlequinn
06-07-2006, 06:24 PM
i agree it's good. i would suggest more animation of the torso to compliment limb movement.

CGTalk Moderation
06-07-2006, 06:24 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.