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MarvWiersch
05-26-2006, 03:33 AM
I was messing around and thought that I'd put a reel together for some friends. I work in an environment which calls for me to be able to do it all. If I'm needed to create concept art, animate, rig, map, model (anything from game to high-res) and or Art Direction, I have to be able to do it. that's why my reel covers so many different area's. All of the modeling and texture work is mine. The only animation that I did would be the bobble head characters. I have other work that displays porely so I left it as just flat work. Let me know what you think and if there is anything I could add or take out.

The beginning of the reel shows some dancers, sorry but they're Mo-capped. Then It goes on to some basic animal characters which were hand animated by Phillip Hall, our only real keyframe animator. The Bobble heads were modeled, textured, rigged and animated by me. The Munster characters were also all me. I'd like to add more to this but since I have to wait almost a year before showing my work publicly, I can't.... I'm trying right now to get some server space so I can upload a higher quality version...



Demo Reel (http://www.youtube.com/watch?v=Z4CvwKIBDUY)

Images (http://webpages.charter.net/marv77/Artwork/)

neonneo
05-27-2006, 07:57 AM
Don't use youtube, you should have your own link

hard to see you work when the res is very low

the music is distracting, honestly it made me wanna just turn it off

ajsmac
05-27-2006, 09:37 AM
I muted it after a few seconds .. change the music to something less aggressive.
You wasted alot of screen space by having frames and the side scrolling film thing ... its was all a bit much and took the focus away from you work. Also you didn't focus on one thing .. what I mean is you had so many models and animations passing by the viewer that they all become a cluster of work that is just ok. If you could focus on one model the view/potential employer would see your skills rather than the amount of work you have done.

Hope that helps ..... you do have some great work in there.

MarvWiersch
05-30-2006, 02:04 AM
:D Hey thanks! I reworded a few thing to help everyone understand were I'm coming from a little better.:scream:

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05-30-2006, 02:04 AM
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