PDA

View Full Version : Loganess, michael winder (3D)


dur23
05-25-2006, 06:27 PM
http://features.cgsociety.org/gallerycrits/882/882_1148581642_medium.jpg (http://features.cgsociety.org/gallerycrits/882/882_1148581642_large.jpg)

Title: Loganess
Name: michael winder
Country: Canada
Software: Photoshop, SOFTIMAGE|XSI, ZBrush

I made her as an atempt to make an original version of wolverines daughter. Before i started this i didn't actually know that there was already a "she wolverine" character. Good to know though.
As for the purpose outside of character, i was trying to achieve todays standards of HLSL shaders. IE some sss, fresnel, normal maps, etc.. Right now it is mental ray shaders, but when UE3 comes out i plan on seeing how good i can make her look using their engine.

othershots:
http://20threed.com/images/3d/shewolverine_beutyb.jpg
http://20threed.com/images/3d/shewolverine_normals.jpg
http://20threed.com/images/3d/shewolverine_polycounts.jpg

B3AND1P
05-26-2006, 05:09 AM
Awesome model. I have to be honest though, I am not really a fan of the scene or the camera angles. You probably shouldn't shoot women from below like that, it looks kinda funny and it is a unflatering angle.

Eldrego
05-26-2006, 01:40 PM
Something about her is off, I think her head maybe too big? Not sure. Anyone?

dnorth
05-26-2006, 04:14 PM
Lot of nice details in there especially around the belly, belt buckle, and hands. If I was to focus on reworking any part, I think I would concentrate on the eyes. Also, maybe the shoulder could maybe use another edge loop since the silhouette kind of falls apart there when she's not in her bind pose?

Abyssis
05-26-2006, 06:48 PM
...left boot on right feet and right boot on left? :wise:

-peace-

MoTheBlackCat
05-28-2006, 07:48 AM
Well what's bothering me is the head it look a little too big, the shoulders and the textures of the shirt and the pants that are obviously drawn but this point is just a question of tastes I think. The idea is cool and she's hot ha ha ! The camera angle is ok maybe a more aggresive one would be better ?

CGTalk Moderation
05-28-2006, 07:48 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.