wasted weasel
05-25-2006, 02:42 PM
hi,
I've been using XSI for about a month now, I come from a strong 3DS max background. When using texture maps in Max there was an option in the material editor that would allow me to blur the image or adjust the 'super sampling' to make the image more crisp.
My scene in XSI at the moment is a camera projection map onto geometry. It's looks good but the final render is slightly softer than the original projected image. Like it is being blured. Not an aliasing question the edges are fine, I'm concerned about the detail within my texture image.
any ideas?
Thanks
I've been using XSI for about a month now, I come from a strong 3DS max background. When using texture maps in Max there was an option in the material editor that would allow me to blur the image or adjust the 'super sampling' to make the image more crisp.
My scene in XSI at the moment is a camera projection map onto geometry. It's looks good but the final render is slightly softer than the original projected image. Like it is being blured. Not an aliasing question the edges are fine, I'm concerned about the detail within my texture image.
any ideas?
Thanks
