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Jericho
01-09-2003, 10:51 AM
Hi there!
I created a character model for a 3d game engine.
The character has a few animation sequences such as
jumping, walking, shooting, waving, etc.
Now I need a proper file format wich contains the mesh, the texture and the animation-sequences.

I learned that for this use many choose the .mdl , .md2, .md3, or .X format.

I tried to export a max file into the above formats using milkshape or max plugins; i either found the mesh crippled or had no animations. The exported .mdl, wich had ONE animation had no texture anymore.

I'm totally bamboozled.

Is there anybody out there experienced with this?
Has anybody done things like that before?

I need good advise from trained professionals! ;)

Thanks in advance,
Jericho.

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