Frumsylgu
05-24-2006, 08:35 PM
Ok, here is something that I was thinking about just for the fun of it. How would you rig a slinky? Maya or Max, doesn't matter, I'm just talking about the theory of how to do it here. the first thing that came to mind was a simple ffd setup, but that wouldn't give you alot of control nor would it deform corectly. then I thought about a stretchy spline Ik with a bazzilion bones, I think this would get you closer, but i'm not sure how it would look and if it would be practical to deal with (though I don't think any setup is going to be easy to work with).
They did such a great job with the slinky dog in Toy Story (which is what got me thinking about this), you suppose they created a custom deformer?
feel free to through in your 2 cents worth.
~James
They did such a great job with the slinky dog in Toy Story (which is what got me thinking about this), you suppose they created a custom deformer?
feel free to through in your 2 cents worth.
~James
