Greken
05-23-2006, 09:29 PM
Is there an easy way of offsetting a normalmap the same way you set Offset Color to -0.5 on a bumpmap (the file node) to have middlegrey as a zero? Since normalmaps is a bit different from a greyscaled image I can't think of a solution.
(This map I speak of comes directly from ZBrush, where I couldn't find any button to make the process there)
EDIT: Gaah I forgot to put this in the Rendering section before I pressed the submit button :sad:
Regards,
Pedalen
(This map I speak of comes directly from ZBrush, where I couldn't find any button to make the process there)
EDIT: Gaah I forgot to put this in the Rendering section before I pressed the submit button :sad:
Regards,
Pedalen
