View Full Version : MGB 1967, Henning Birkeland (3D)
HenningBirkeland 05-23-2006, 09:25 AM http://features.cgsociety.org/gallerycrits/37144/37144_1148376336_medium.jpg (http://features.cgsociety.org/gallerycrits/37144/37144_1148376336_large.jpg)
Title: MGB 1967
Name: Henning Birkeland
Country: Norway
Software: Maya, mental ray, Photoshop
A MGB 1967. Poly modelled in Maya. Rendered with HDRI in Mental Ray.
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seagulls
05-24-2006, 03:18 AM
Your car model looks great! perspective is a little strange
B3AND1P
05-24-2006, 03:40 AM
I agree, the camera is off. Great model and shaders tho!
griffdrc
05-24-2006, 06:05 AM
great job... i really like your car tire rubber material... any tips on how to do it?
T0NiC
05-24-2006, 06:53 AM
The MG has a few small flaws in comparison to the real deal:
- it is a little 'fat' (I've seen other MG models that had the same problem)
- the mirrors are positioned a bit too high
- the lights a the back seem to be too flat but I can not see clearly
I feel the lighting would need a bit more contrast as the sharp contrast on the cobblestones suggest.
The modeling looks good, nice detailing. I'm curious how that part vinyl that covers the roof
looks.
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