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AyaKoshigaya
05-20-2006, 10:50 PM
Hi,

there is a new Version of the KoshigayaScriptSuite.
Main Feature: Koshigaya Bridge
A Max/XSI like BrigeTool with a few more features :)

Just select faces of two Objects and click "Koshigaya Bridge" from the KoshigayaStudios MainMenu. Now, in the AttributeEditor look for the KoshigayaBridge Node and adjust your settings etc.

There are a few other new things in the ScriptSuite.. but more about them next time when I'm not that busy :)

Download the ScriptSuite at: http://www.Koshigaya.de -> Download Section

Bye bye,
Aya

PS: At August 2006 my study is over and I'll be searching a Job (CG Software Developer and/or Digital Artist). So.. if anyone reads this who wanna give me a Job, just tell me :p

PPS: This is the official CGTalk Thread about the ScriptSuite etc:
http://forums.cgsociety.org/showthread.php?goto=lastpost&t=154088

poly-phobic
05-21-2006, 02:04 PM
bless your heart for this tool.. after so many many years waiting for one from alias.

as for jobs, i doubt youll have any troubles. :thumbsup:
best wishes.

uwei80i
05-22-2006, 01:57 AM
Hi ,

The files inside download section is corrupted , unable to extract it .

Rick Flowers
05-22-2006, 02:22 AM
bless your heart for this...

there need to be more posts like that. hehe

Unled
05-22-2006, 07:17 AM
Awsome, this sounds great! adding it to my repertoire!

you da man now dawg

ChewyPixels
05-22-2006, 10:00 AM
Yes...thanks for the toolset!

I love playing with new toys. :)

habaņero
05-22-2006, 10:55 AM
I never used Maya, but you are avesome! :applause: And your xp thumbnails prog! :)

AyaKoshigaya
05-22-2006, 11:54 AM
Hi,

thanks a lot for your comments :)

The files inside download section is corrupted , unable to extract it .
Mhh could you just try it again?? For me, both downloads work.. (If it still works, tell me your Browser etc please :) )

Bye,
Aya~

Zellstoff
05-22-2006, 02:21 PM
i love the koshigaya stuff! :)

wheeeeeee

GatorNic
05-22-2006, 05:22 PM
Great tool as usual! :thumbsup:

One thing though, this only works between two different objects. dosn't the one in XSI and Max (haven't used either in awhile) work between say two faces in the same mesh? Just a quick example would be two spheres that were seperate "elements" but part of the same object.

whatever, I can't complain. its still great.

CGTalk Moderation
05-22-2006, 05:22 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.