View Full Version : XSI 2.0 Review :)
03-11-2002, 03:19 AM
I wrote a review of XSI 2.0 (http://www.cgchannel.com/feature.php?article_id=27) for CGChannel.
Hope you like it. =)
03-11-2002, 04:09 AM
Hi Ed, very good review :)
I just have a question for you, do you know when are we going to see rigid bodies in XSI? next "big" release maybe?
Are we going to see more CD-s from you based on XSI 2.0.1? looking forward to it! :)
Long live XSI :D
Nice review! Thanks for taking the time to write that article. Let's hope that any non-xsi users might actually see the light =)
long live xsi!
03-11-2002, 07:46 AM
Now im really looking forward to that 'Experience CD'.
Great article Ed.
03-11-2002, 08:15 AM
machuc: I don't know when they will introduce rigid bodies into XSI. If I did, I bet they wouldn't let me tell you. :) But you can "sort of" get around it by using softbody animation on an object then, hiding it and constraining a "rigid body" object to it.
I'm planning some "new" stuff, but I can't say what it is yet. You'll just have to wait and see. :)
all: Thank you for your compliments. I'm glad that you liked the article. I hope everyone else does.
03-12-2002, 08:13 PM
great review, Ed!
03-12-2002, 09:00 PM
Great article Ed. Thanks for the credit.
03-12-2002, 09:04 PM
can't you set the soft body object to the bowling ball preset and use those settins to get a pretty accurate rigid body.
01-13-2006, 03:00 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
vBulletin v3.0.5, Copyright ©2000-2015, Jelsoft Enterprises Ltd.