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View Full Version : AM dialogue shot: WIP thread


Darknessseeker0
05-20-2006, 08:25 PM
Hey everyone, I'm starting my next AM assignment and have decided to start a WIP thread for it. Right now I'm in the blocking stage and was wondering if you guys could give me some crits on what I have so far:

Blocking (http://studentpages.scad.edu/%7Ejcofer20/C3week7Blocking.avi)

I want Bishop to read as this michivous kid who's feeling cocky right now because he's been left at home alone. He thinks he's in charge and as a result can play with all the matches he wants. If you guys have any comments on how to push his arrogance please let me know.

Right now the shot's in it's second blocking pass which includes the golden poses and some keys. I'll up-date the shot throughout the day. Thanks guys!

Oh, by the way, Bishop's face is blank because we aren't allowed to use the facial controls yet.

Darknessseeker0
05-20-2006, 09:11 PM
Hello again. I'm adding breakdowns now and came across a possible problem. Here's a link to my video ref so you guys will know what I'm about to refer to:

Video Ref (http://studentpages.scad.edu/%7Ejcofer20/Mayaref.avi)

here's the blocking:

Blocking (http://studentpages.scad.edu/%7Ejcofer20/C3week7Blocking.avi)

Ok, in my video ref I kinda twirl the make-shift match in fingers while the dialogue track is going on about how mom and dad say I shouldn't play with matches. In my blocking I've put included the two largest changes in position that my hand and the match make during that segment. My question is should I simplify it and left those be the only movements that the character does with the match, or should I use all of the stuff that goes on with the match in my video ref?

Darknessseeker0
05-20-2006, 11:12 PM
Alright, here's my wip of the third blocking pass:

Blocking Pass 3 (http://studentpages.scad.edu/%7Ejcofer20/C3week7Blocking.avi)

The breakdown on frame 80 goes way too fast. I'm thinking of moving Bishop closer to the stool so he doesn't have to make such a huge "leap" to get to the second to last pose. Oh, does anyone know how to make a smear in 3d? I'm also considering using one of those or a multiple images frame to help get to the second to last pose. What do you guys think?

Darknessseeker0
05-21-2006, 03:49 AM
Alright, here's the "completed" third blocking pass. There are still things that can be tweaked and more breakdowns that can be added, but I've decided to move on for now. I have a bad habit of spending hours tweaking small things and running out of time as the result.

Blocking pass 3 (http://studentpages.scad.edu/%7Ejcofer20/C3week7Blocking.avi)

dalmanna
05-21-2006, 04:53 AM
pretty cool so far, though when he says 'they're not here right now' and moves his head in close i would make it even closer and more direct and perhaps bend the bears head back a bit while he does it, just to add more emphasis on the crazyness of that bit.....just a thought though still works fine with out:thumbsup:

Darknessseeker0
05-21-2006, 05:26 AM
I was watching my mentor's critique of my video ref and was reminded that he said Bishop should come across as arrogant more so than threatening. I saw how my mentor acted out the last part and decided to try another version of my shot that incorporates his acting in it. My mentor said not to lean in to the bear so much but to kinda bounce around annoyingly. I have to be careful not to overdo it, as Bishop still needs to read as cocky.

Here's the less aggressive version:

http://studentpages.scad.edu/~jcofer20/C3week7Blocking2.avi

and the original version

http://studentpages.scad.edu/~jcofer20/C3week7Blocking.avi

Any tips on how to make Bishop even more cocky?

Oh, I'm going to work on the bounces after I finish posting this.

Thanks for the crit, Dalmanna! I had thought about trying to rig the bear and had decided to do it after I finished blocking, if I had time. Since you brought it up too, I'll make sure it gets done before the animation is finished. Thata good idea you have with bringing Bishop closer and moving the bear's head! I want to do it, but I'm rather confused now. My mentor wants me to make Bishop cocky, rather than threatening. I'm not really sure how to to sell that through the whole yelling thing. :(

Darknessseeker0
05-21-2006, 08:39 AM
Alright, it's 4:43am and I can't think anymore. Here's what I'm turning in. Any tips on how I can make him more arrogant?

http://studentpages.scad.edu/~jcofer20/C3week7Blocking.avi (http://studentpages.scad.edu/%7Ejcofer20/week7.mov)

I plan on pushing Bishop's spine more so that it's bent backwards further on some of the poses. Hopefully that will help.

Darknessseeker0
05-21-2006, 07:58 PM
I was able to upload another version before the deadline. I've tilted Bishop's head up and away from the bear in the beginning and raised his chest throughout the entire shot. I also adjusted his arms in the beginning so that they make a smaller arc. Last, I readjusted Bishop's head at the end. Hopefully he looks more arrogant now.

Blocking (http://studentpages.scad.edu/%7Ejcofer20/C3week7Blocking.avi)

rblitz7
05-22-2006, 03:54 AM
hmm maby have him pick up the teddy bear.

Goon
05-22-2006, 06:30 AM
The acting prior to "They're not here right now are they!", seems good, and appropriate for the dialogue. However that phrase should have several strong poses accompanying it, as it has the most emphasis in the line. The poses you have atm really are not a strong departure from the preceding animation.

Darknessseeker0
05-23-2006, 01:02 AM
Thanks rblitz and Goon! Sorry for the lack of up-dates, I had to take some time to work on SCAD homework. I'm pretty much completely redoing my blocking. I'm getting rid of the bear and changing the ending. I expect to post something later this evening, as I am in class right now.

Darknessseeker0
05-23-2006, 02:35 AM
Okay, here's the new version of my blocking. What do you guys think?

http://studentpages.scad.edu/~jcofer20/C3week7Blocking2.avi (http://studentpages.scad.edu/%7Ejcofer20/C3week7Blocking2.avi)

Quite a few of my peers liked the fact that the bear is lit on fire in my original blocking. What do you guys think about a stack of bears in the background and having Bishop's match land on them?

Darknessseeker0
05-23-2006, 04:27 AM
Uh-oh, it looks like my mentor likes my original blocking better...

http://studentpages.scad.edu/~jcofer20/C3week7Blocking.avi (http://studentpages.scad.edu/%7Ejcofer20/week7.mov)

Blip
05-23-2006, 04:45 AM
Haha, that's wise of you to be getting crits in as many forums as possible. :thumbsup:

Amrit-Derhgawen
05-23-2006, 05:13 AM
Wow! you're posting here on this forum too? Cool. heheheh...... Yes, its good to get as much feedback as you can. Keep animating.

Good luck.
-A

Amrit-Derhgawen
05-23-2006, 05:16 AM
Wow Jocelyn! Good to see you here. You're getting feedbacks from this forum too? Cool. heheheh...... Yes, its good to get as much feedback as you can. Keep animating.

Good luck.
-A

Darknessseeker0
05-23-2006, 08:50 PM
Lol, hey there Amrit, good to see you again! :D I've recieved my critique from my mentor. He said the only major changes I should make are:
1. Move the match away from the bear, he's supposed to threaten it, not catch it on fire
2. Move Bishop's hand to the bear's shoulder so he doesn't seem so aggressive.
3. Adjust the position of the head in the last pose
He says that what I have now is funny and that it'll be solid once I start animating. I hope he's right. :\

Darknessseeker0
05-24-2006, 12:11 AM
Alright, I've tweaked my blocking according to my mentor's critique. It's up in my public review section if you guys want to see it.

http://studentpages.scad.edu/~jcofer20/C3week8.avi (http://studentpages.scad.edu/%7Ejcofer20/C3week8.avi)

Since he had me adjust the staging, I've run into a problem. How should Bishop get rid of the matchbox? I dont want to clutter the shot up with a whole new pose. How do you guys think would be a natural way for him to loose the box?

Amrit-Derhgawen
05-24-2006, 06:21 AM
Hey Jocelyn!
I gotta admit that its looking much better now:applause:! Good job! Ok, I've got one request. It would be better if you upload your files in MPEG-1 or in the MOV format. Then we'll be able to use Quicktime and be able to see its every frame. Its kinda hard to do that in Win Media Player, or in any other software.

Ok, to get rid of the matchbox I'VE GOT A COOL IDEA!! You and your mentor may like it! When Bishop says, "I shouldn't play with matches", at the word "matches" make him deliberately throw that matchbox to his right. But don't make him look at the matchbox, he will continue to look where he is looking, i.e. the matchstick. I'm pretty sure that it will look good, and this action will match with the character of Bishop too.
I don't know, if you'll like my idea or not, it may sound silly, but it should look quite good. What do you think Jocelyn? Well, see ya later!

good luck!:thumbsup:
-A

Alright, I've tweaked my blocking according to my mentor's critique. It's up in my public review section if you guys want to see it.

http://studentpages.scad.edu/~jcofer20/C3week8.avi (http://studentpages.scad.edu/%7Ejcofer20/C3week8.avi)

Since he had me adjust the staging, I've run into a problem. How should Bishop get rid of the matchbox? I dont want to clutter the shot up with a whole new pose. How do you guys think would be a natural way for him to loose the box?

Darknessseeker0
05-24-2006, 04:56 PM
Hey Amrit, thats a great idea! I'll incoporate it into my next up-date. Thanks! Sorry about the avi's, I'll post my shot in .mov from now on.

Darknessseeker0
05-24-2006, 07:11 PM
Here's a small up-date:

http://studentpages.scad.edu/~jcofer20/C3week8.mov

I rigged the bear and gave him some motion when Bishop touches him. I've been working on having Bishop throw the matchbox over his shoulder. I didn't post it because so far it's looked pretty bad. I'll work on it some more after class.

Amrit-Derhgawen
05-25-2006, 05:01 AM
Hey Jocelyn, It looks great now! Looking forward for an update!:bounce:
See ya!
-A

Darknessseeker0
05-26-2006, 03:40 AM
Thanks Amrit! I finally seemed to have fit "throwing away the matchbox" into my shot. I'm sure the timing could be tweaked a bit, but I'm glad to have finally come closer to solving that problem.

http://studentpages.scad.edu/~jcofer20/C3week8.mov

Darknessseeker0
05-26-2006, 05:53 AM
I've uploaded an up-dated version of my blocking to my PR section. I've also included a rough lip sync version as well. I'm not very happy with that part though. When Bishop says "always say I shouldn't" I got lost and had a hard time with the lip syncing. I guess its alright for now since thats one of the last things we do anyway.


http://studentpages.scad.edu/~jcofer20/C3week8.mov (http://studentpages.scad.edu/%7Ejcofer20/C3week8.mov)

I also added a gesture at the end.

Darknessseeker0
05-26-2006, 08:18 AM
Alright, this is the final up-date for today, as it's 3:13am and my animation abilities are declining as I tire. All I've really done is fixed the lip sync. It looks much better now. :D

http://studentpages.scad.edu/~jcofer20/C3week8.mov (http://studentpages.scad.edu/%7Ejcofer20/C3week8.mov)

Amrit-Derhgawen
05-27-2006, 10:46 PM
Hey Jocelyn,
First of all, I'm very sorry for the late reply. Yes, now it looks pretty good to me. Good job!:scream:

When he bends his left arm to throw away that match box, it happens very quickly. You may wanna keep that pose for about 2 or 3 more frames. Right now you're just keeping that pose for frames 71 and 72. You hit that pose at frame 71 and on frame 73 you change the pose. My advice to you is that, you keep that pose upto frame 74, then on frame 75 you hit the different pose. Bring the left hand down during the time when he is bending towards the teddy bear. I don't know, maybe I'm wrong, maybe its not possible for you to make this change. I know that if you change one thing, you'll have to change lots of other things too. So its kinda difficult. Its still looking very good. Keep working. I'm looking forward to see the final animation. Good luck Jocelyn. Very well done!!:thumbsup:

See ya....
-A

Darknessseeker0
05-28-2006, 03:04 AM
Thanks Amrit! You're absolutely right. Here's an up-dated version with your suggestion implimented.

http://studentpages.scad.edu/~jcofer20/C3week8.mov (http://studentpages.scad.edu/%7Ejcofer20/C3week8.mov)

Amrit-Derhgawen
05-28-2006, 07:32 AM
Wow! I gotta admit, you're quick! I thought that you'll take some time to modify it. hehehe.....
Nicely done Jocelyn!! Now I don't have anything to critique on:sad:! ....hehehe.... Its looking just fine to me! Good job!!:applause: Now your mentor may suggest you something or make you modify something which we missed. Afterall, we're all learning :D. And we all can make mistakes. So, don't worry if he makes you change something. I really like what you've done here. You've made progress almost everytime you modified your blocking. And now this blocking looks near to perfect. I wonder how it will look in the "spline mode". No doubt it'll rock! Keep up the good work. Looking forward to see the final animation......
Good luck!
-A

Darknessseeker0
05-28-2006, 08:19 PM
Thanks Amrit! You can expect to see some actual animation this week. :bounce:

Amrit-Derhgawen
05-28-2006, 09:37 PM
Cool! Sounds great! See ya!:thumbsup:

Darknessseeker0
05-31-2006, 05:01 AM
Alright, I finally got some input from my mentor on the ending of my animation. He said not to bring Bishop up as much, and to adjust the timing so that he comes up on "they" at the end. I've reworked the pose so that it's closer to the second to last one. I'm going to work on the timing next. Sorry about the avi. I was in a hurry to up-load this.

http://studentpages.scad.edu/~jcofer20/C3week9.avi (http://studentpages.scad.edu/%7Ejcofer20/C3week9.avi)

Darknessseeker0
05-31-2006, 10:49 PM
It turns out my mentor doesn't like the new pose that i gave Bishop at the end. I agree with him and will go back to the original and work from there. I plan on moving the part where he gestures with the match to an earlier part of the clip. I like how it emphasized "are they", but I can't ave him gesture at the same time that he comes up. I'm thinking of moving it to where Bishop says "not here". In addition to that I'll readjust the timing of the last pose. My mentor said to mess aound with it, but if it ends up not working I can go ahead and scrap it. I'm not sure when I'll be able to post a new up-date, as I begin the drive home tomorow for summer break and need to pack.

petertan
05-31-2006, 11:29 PM
Hi there Jocelyn,

This is looking very nice! Here're my comments:

I thought the part where Bishop places his left hand on the bear, it came abit early cos I felt the part where he says "they're not here" is the most intensed and that pose should hit when he says "here". That was the first thing that came to mind when i saw it. But i think it'll work just as well if like you say, shift the hand gesture to when he says "not here". Another thing is maybe keep the last pose of the body the same as the previous one, have the head more subtle and playing more with facial animation? my 2 cents. :)

-pete-

Darknessseeker0
06-01-2006, 02:05 PM
Thanks for the crit, Pete. I think moving the arm gesture will help as you said. I'm also considering losing the last pose completely. As far as facial animation goes, I cant do any of that right now. Bishop doesn't have any facial controls for class 3 students since they want us to focus on body language. We will apply facial stuff to Bishop in class 4.

petertan
06-02-2006, 06:06 AM
Sweeet :) Can't wait to see the next phase!

-pete-

Darknessseeker0
06-03-2006, 11:04 PM
Thanks Peter, I can't wait either, lol.

Here's a small up-date:

http://studentpages.scad.edu/~jcofer20/C3week9.avi

I redid the last pose and adjusted the timing of it to my mentor's specifications. I also got rid of the part where Bishop gestures towards the bear, since the last pose happens in it's place. Instead I will have him tease the bear with the match like my mentor originally suggested.

I'm sorry about the huge lack of up-dates though. This week has been very busy with SCAD finals, packing, and driving home. Today's the only day I've got to work on the assignment. >_<

petertan
06-04-2006, 03:30 AM
Hi again Jocelyn, I think that looks really good! The changes you made are working much better I think. Will be following this thread from now...i feel like I'm learning from it too :)

-pete-

Darknessseeker0
06-04-2006, 04:01 AM
That's really cool Peter, I'm glad I'm able to help! :D I've seem to have gotten the "they're not here right now" gesture under control. It's much closer to the gesture that my mentor demonstrated, but I still think it could be better. What do you think?

http://studentpages.scad.edu/~jcofer20/C3week9.avi (http://studentpages.scad.edu/%7Ejcofer20/C3week9.avi)

rblitz7
06-04-2006, 04:19 AM
Its coming along really nicely but it seems hes shaking his hand at the bear too long. Maby have him do some other motion before the shake. When is this assignment due? and is there a time limit for your sound files?

petertan
06-04-2006, 05:17 AM
Heya to be honest I prefer the older version. But then again the controls might be abit distracting. I think in your new version the shoulders are too jittery. Maybe if you locked the shoulders, move the elbow in and just have the wrist moving? Also I think the side to side motion of the hand (in your previous version) works better than the up and down in this version (though i'm not quite sure what kind of motions your mentor is going for). Last thing is the shoulder looks like it pops forward a tad late as he gets up in the last pose.

Take my crits with a grain of salt though! :)

-pete-

Darknessseeker0
06-04-2006, 06:20 PM
Hey rblitz and Peter. Rblitz, I have to turn this in today before 3pm eastern time. The final animation isn't due until week 11 (it's week 9 right now). I have a bit of time, but not as much as I would like. Yeah, there's a time limit for the sound files. It has to be between 5 and 10 seconds.

Peter, thanks a bunch for the crit. I've adjusted the shot to fit some of your specifications. I've reduced the amount of motion on the shoulds. I agree that they were too jittery. I adjusted the end so that the shoulder doesn't pop anymore. I'm still fooling around with the elbow and the wrist though. I'm not sure if I like the side to side or the up and down gesture. They both seem kinda weird to me. Oh well, my mentor demonstrated it three times since I started this assignment, so he must have something in mind. I've sent him a note asking for help with that part. Here's an up-dated version.

http://studentpages.scad.edu/~jcofer20/C3week9.avi (http://studentpages.scad.edu/%7Ejcofer20/C3week9.avi)

Darknessseeker0
06-04-2006, 07:32 PM
I got another idea for how to do the end of my shot. I've playblasted two different versions. Which one do you guys think works better?

1. http://studentpages.scad.edu/~jcofer20/C3week9.avi (http://studentpages.scad.edu/%7Ejcofer20/C3week9.avi)
The new version. If I use this version I plan on having Bishop ease towards the bear slightly as he shakes his head.

2. http://studentpages.scad.edu/~jcofer20/C3week9pt2.avi (http://studentpages.scad.edu/%7Ejcofer20/C3week9pt2.avi)

The one I had before with the hand gestures.

petertan
06-04-2006, 10:40 PM
Hi Jocelyn I think the one with the hand gestures works better...it's more comical to me! Hmm...i've got a suggestion just from the top of my head. How bout have him sorta wave his match, almost as if there's an imaginary flame on it and he's scaring the teddy with the flame? Might not fit in with the excitement in his voice though so... i dunno. Or, have him poke the match into the teddy heheh.

-pete-

Darknessseeker0
06-05-2006, 12:28 AM
Thanks Peter, I agree that the one with the head gesturing is better. Our lecture for this week just happens to be on hands and I realised that I was over animating them. I'll stick with the head shakes, and will reduce them as well. I acted the shot out again and noticed that I only shook my head slightly about three times, rather than the entire time I was saying the line. My next up-date will have that incorporated into it.

petertan
06-05-2006, 12:46 AM
Haha i actually wrote that i thought the HAND gesturing worked better :D
But hey by all means go for the head shaking one! And yeah I agree about having the head shaking more subtle.
Just curious, will you be going into splining at this stage yet?

-pete-

ps i think i know why you misread it...i had the word head right below hand. i'll take some blame for it :P

Darknessseeker0
06-05-2006, 02:18 AM
Oops, sorry about that Peter. I was supposed to spline this week, but SCAD stuff and driving home prohibited me from doing so. Plus my mentor said to show it to him before I start splining. >_< Once I get the end right, I'll start splining immediately.

Darknessseeker0
06-05-2006, 03:22 AM
Here's an up-date. I think I might have made the head shakes too subtle...

http://studentpages.scad.edu/~jcofer20/C3week10.avi (http://studentpages.scad.edu/%7Ejcofer20/C3week10.avi)

petertan
06-05-2006, 04:47 AM
Yeah I think it's just a lil too subtle for me too.

-pete-

Darknessseeker0
06-05-2006, 09:11 PM
Yeah, I agree with you Peter. Here's a small up-date. I've increased the amount that Bishop shakes his head at the end. I'm going to start splining today. Hopefully I'll have something worth posting before the day's over.

http://studentpages.scad.edu/~jcofer20/C3week10.mov (http://studentpages.scad.edu/%7Ejcofer20/C3week10.mov)

petertan
06-05-2006, 10:36 PM
Looks cool Jocelyn! Waiting for the splinessss :D

Darknessseeker0
06-07-2006, 12:34 AM
I am so behind it's insane! I spent the last two days tinkering with the first 24 frames. When I playblasted the entire sequence I realized just how behind I am. >_< I need to learn to stop nitpicking and to move on. There's a ton of stuff wrong with the first 24 frames, but I need to at least start splining the rest of the shot.

http://studentpages.scad.edu/~jcofer20/C3week10.avi (http://studentpages.scad.edu/%7Ejcofer20/C3week10.avi)

petertan
06-07-2006, 04:26 AM
Hey Jocelyn honestly i don't see much wrong with the first 24 frames. Maybe you could list what you think is wrong? Initially i thought both the hand motions were abit over-exaggerated but then i realised he was actually striking the match...the lack of flames probably threw me off abit.

-pete-

Darknessseeker0
06-07-2006, 04:46 AM
Hey Peter, I'm glad you like. I know I don't, lol. I don't like how the hand with the box comes down and settles. I also think the hand looks kinda weird when he strikes the match, the hand seems stiff for some reason. I'm also unsure of the little follow-through that I put on the spine after the strike. I taped more video ref and noticed that my torso and hips rotate slightly at that point. I'm not sure if I like it on Bishop or not though.

I've converted a few more frames to spline. There's still a bunch of errors. The timing is also off a bit. I dont want him to change his pose until he at least says "shouldn't". I'll mess with that tomorow.

http://studentpages.scad.edu/~jcofer20/C3week10.mov (http://studentpages.scad.edu/%7Ejcofer20/C3week10.mov)

Darknessseeker0
06-07-2006, 09:11 PM
Alright, things are going better now so I guess it might be safe to say that I've managed to stop floundering around in Maya, and actually started to animate. I've decided to cut off the playblast where the tweaked spline part ends. I had to adjust the timing a bit to fix yesterday's problem. I expect the end of the shot to be kinda strange as a result and decided not to show it yet.

Anyway, the arm that throws the box away is still in stepped. I'll work on that as soon as I post this. I've adjusted the pose for "shouldn't play with matches" so that Bishop's head doesn't come down as far. I liked the original pose, but it was creating more movement than neccissary. Speaking of which, it looks like throwing away the box might give me the same problem. I want Bishop to be in control and pretty still as a result, up until he starts shouting. My mentor didn't say anything about the "they're not here right now" hand gestures, so I might put them back in there. It all depends on how the refined shot looks without them.

Ok, I've typed enough, here's the animation:

http://studentpages.scad.edu/~jcofer20/C3week10.avi (http://studentpages.scad.edu/%7Ejcofer20/C3week10.avi)

Hey Peter, I would like to add flames to the match at some point, as it would make things clearer. I've been given a few suggestions on different ways to do it already. I'll mess around with it towards the end.

petertan
06-07-2006, 09:39 PM
It's looking pretty good so far! The only crit i have would be of his left hand holding the box. I've looped it over and over and i see what you meant about it. It almost looks like there's an imaginary box and his hand is slamming against it. May I suggest giving the hand a couple more frames and ease into that pose? And maybe reduce the follow through action on the fingers. What do you think?

Darknessseeker0
06-08-2006, 04:03 PM
Oops! I posted the wrong video clip yesterday, sorry about that! The correct file is here:

http://studentpages.scad.edu/~jcofer20/C3week10.mov

Thanks Peter, I've followed your suggestion and it fixed the problem just like that. Thanks! I hate it when i get hung up on little stuff like that. Especially when it's something I know that I know how to do. >_< Anyway, you wont see it in the clip above since I haven't up-loaded an up-date with your correction in it. You can expect to see it later today though.

Darknessseeker0
06-09-2006, 03:10 AM
Alright, here's an up-date

http://studentpages.scad.edu/~jcofer20/C3week10.mov (http://studentpages.scad.edu/%7Ejcofer20/C3week10.mov)

I know it gets pretty floaty towards the end. I'm nowhere near finished with that part, lol. Thats on the top of my to-do list for tomorow. I also plan on adding some nice over lap for the large move that he makes. In addition to that, I want Bishop to hold his antic for the large move longer. That way the fast action right after it will be clearer. Normally I would have done that before posting, but I'm tired and can't figure out how to do it right now. I know that in the morning I'll be able to make the neccissary adjustments without any problem.

Darknessseeker0
06-09-2006, 10:13 PM
Sorry about the seemingly small up-date, I've had a busy day so far and unfortunatly animation wasn't what made it so busy. It's about to storm here so I figured I'd upload an up-date on my progress in case the power goes off. All I've really done is mess with the spine and hips on the antic for the big move towards the end. I couldn't bear to keep the floaty mess of yesterday online any longer, lol.

http://studentpages.scad.edu/~jcofer20/C3week10.mov

More to come later! :D

Darknessseeker0
06-09-2006, 10:18 PM
The timing also needs to be readjusted for the end. So far it looks like I'll need to get rid of the last pose and keep him close to the bear. The remnants of the head shake from the blocking phase are still there, but they aren't looking too good. I might end up having to remove them.

petertan
06-10-2006, 01:05 AM
Heya Jocelyn I see you changed the way he throws back the matchbox. To be honest that throw isn't reading very clearly. It almost looks as if he's flinging his arm back in anticipation of that last pose. Dunno...maybe it's cos i've been following the WIP so much so that i already have pre-conceived ideas of how it should look like!

-pete-

Darknessseeker0
06-12-2006, 05:27 PM
Thanks Peter, you've made a great point. I'll work on fixing it. :D

Darknessseeker0
06-14-2006, 07:45 PM
Here's an up-date.

http://studentpages.scad.edu/~jcofer20/C3week11.mov

Ok, my mentor agrees with the comments I've recieved about frame 15. I've gotten rid of that pose and have Bishops arm bring the match up sooner. I'm not sure if I like it or not. It seems like I've lost some of the force of the match strike. I need to re-adjust the arm because when it comes up the match is almost poking Bishop in the face, lol. The match and Bishops fingers kinda do something funky during the arm raising. I didn't bother to fix them since I dont know if I like the overall action or not. I'm not sure if I should leave the box arm the way it is, or drop it sooner. What do you guys think?

I've also adjusted the "shouldn't play w/ matches pose" so that his match arm leads into that pose. I've also adjusted the hips so that they move before the spine. Other than that, I haven't done very much. My mentor agrees with you Peter, and wants me to change the part where Bishop throws the match so that he throws it over his other shoulder, like he originally did. I'll try to incorporate that as well as a crit I got from a friend in the next up-date.

Darknessseeker0
06-14-2006, 09:53 PM
Here's another up-date:

http://studentpages.scad.edu/~jcofer20/C3week11.mov (http://studentpages.scad.edu/%7Ejcofer20/C3week11.mov)

I still need to adjust the match hand in the beginning so Bishop doesn't come so close to stabbing himself in the face. I also need to work on the end as well. The only thing I did towards the end was change the throw. That in itself still needs work too.

rblitz7
06-15-2006, 03:06 AM
It seems the audio clip is too angry for the matchbox to just be thrown over bishops shoulder. Maby have him throw it on the ground or to the side IMO.

petertan
06-15-2006, 10:32 AM
Hiya Jocelyn,

I agree with what you said about the stuff that needs to be fixed. My only suggestion would be to change the throwing of the box to what you had originally. Out to screen right within 2-3 frames. Currently it's abit eye catching when the box falls in between bishop and the teddy. That's all! Keep at it! :)

-pete-

Darknessseeker0
06-15-2006, 09:16 PM
Thanks for the crits rblitz and Peter! Rblitz, my mentor likes Bishop tossing the box over his shoulder. He says the should be more arrogant than aggressive, and tossing the box over his shoulder adds to his nonchalant(sp?) attitude. Thanks anyway though! :D

Peter, I agree. I've played with the file some and made the box sail over the bear's head. It looked strange to go so far to the right since Bishop's hand is facing behind him more then to the side. I've adjusted the box so it goes further to the right than it did previously. Hopefully it looks better now. I really like the idea of the box sailing over the bear, but to do it, Bishop would have to throw the box sooner. I like the amount of time that his "box arm" is at rest right now. I'm afraid that pushing the throw too far forward will cause the shot to look really busy. I have to move on for now, since I haven't really touched the end of the animation. Once that's looking good, I will return to the match toss issue.

Here's a small up-date:

http://studentpages.scad.edu/~jcofer20/C3week11.mov (http://studentpages.scad.edu/%7Ejcofer20/C3week11.mov)

Sorry about the freaky skeletal Bishop. I just found out that there was a proxy version of him and have been using that since it's faster. None of the eyelid or mouth controls work on the proxy, so you can pretty much ignore the face for right now. It's kinda scary to watch his eyes roll around in their sockets, lol.

Anyway, I've adjusted the match hand in the beginning so he doesn't come so close to stabbing himself in the face. I've adjusted the throw so it goes smoother and I made the match box fall further to the right. More to come later! :D

petertan
06-15-2006, 09:27 PM
The box animation is working nicely! Liking it. :)

-pete-

Darknessseeker0
06-16-2006, 12:06 AM
Thanks Peter, I'm glad it works for you now. I was worried about that. :D
Here's another up-date:

http://studentpages.scad.edu/~jcofer20/C3week11.mov (http://studentpages.scad.edu/%7Ejcofer20/C3week11.mov)

Next I need to decide what Bishop will do inside of his final pose. I'm thinking of having him shake the match a little. My mentor wants Bishop to come up a little on "they", as he liked that idea in the first place. I'll put that in and then decide what else to include. Everything else is going alright so far, I guess. I'm kinda concerned about the big move as far as the match goes. The match would probably go out if you did that in real life. >_<

Chris Bacon
06-16-2006, 02:19 PM
thats looking cool man, how long do you have left to finnish,

Darknessseeker0
06-16-2006, 03:57 PM
This is my last official week to work on the shot. Next week is the last week of the quarter, during which I normally put together a video featuring all of our work for the term. Next quarter I will learn how to add facial animation to that I already have. I plan to work on the shot even after this week is over though. I want the body animation to be wonderful before I start putting in the facial stuff.

Darknessseeker0
06-16-2006, 07:04 PM
Alright here's todays first up-date:

http://studentpages.scad.edu/~jcofer20/C3week11.mov (http://studentpages.scad.edu/%7Ejcofer20/C3week11.mov)

I've worked on the spine/head at the end so that Bishop comes up slightly. I guess it's alright. The arms and such will go next. I also realized that I hadn't included the hip motion for that part, so that will be next as well. I got a crit from a mentor and fixed a few things that he pointed out. I settled the hips and spine at the end, and squashed the spine for one frame. I edited the spine on the "shouldn't play w/ matches" pose to hopefully loosen it up some. The mentor said the spine was kinda stiff, so I'm trying to fix that without including a bunch of motion. I'm going to adjust the "mom and dad" pose so that there's a tad more overlap on the head.

The mentor mentioned something interesting but I'm unsure if I'd be able to do it. He said to give the very first pose more screen time and to add an antic to the match strike. I agree 100% that will make things clearer, but I'm not sure where to get these extra frames from. He said I could reduce the time Bishop spends in the "mom and dad" and the "supposed to play with matches" poses and add those frames to the beginning. I'm unsure about that since I like when those poses occur in relation to the dialogue. I'll play around with it and see what I come up with. Plus there's what sounds like a match strike in the soundtrack. I think it would look strange to have Bishop strike the match a bunch of frames after the sound.

Is there a way to move the actual sound file up on the timeslider? If I can do that it would be much easier to hold the first pose and the other poses wouldn't lose any frames. I'm a bit concerned about this method as well though. I'm not sure how it would look for the sound file to suddenly start after the animation has started. What do you guys think?

Darknessseeker0
06-17-2006, 04:20 AM
Todays last up-date:

http://studentpages.scad.edu/~jcofer20/C3week11.mov (http://studentpages.scad.edu/%7Ejcofer20/C3week11.mov)

I am sooooo tired. I am too tired to type about what I've done in this up-date. I have alot to do tomorow though. The end of the shot looks nice but now the rest of it looks stiff and really bad. >_< I really need to work faster.

rblitz7
06-17-2006, 04:46 AM
Cool! its looking good and the facial animation youll add later will really make this animation great!:thumbsup:

Darknessseeker0
06-17-2006, 06:46 PM
Thanks rblitz, I'm glad you like it! I'm faced with a dillehma right now though. A friend of mine really wants me to change the angle of Bishop's head when he says "...are they?". I have nothing against it, but my mentor seems to like the original head position. I haven't gotten a chance to talk to him this week (I wish I had thought to send him a note a few days earlier) so I'm leaving it up to you all for now. I've made two versions of the file for a comparision. Which one do you guys think is better?

Original:
http://studentpages.scad.edu/~jcofer20/C3week11.mov (http://studentpages.scad.edu/%7Ejcofer20/C3week11.mov)

New head position @ the end:
http://studentpages.scad.edu/~jcofer30/C3week11pt2.mov (http://studentpages.scad.edu/%7Ejcofer30/C3week11pt2.mov)

Darknessseeker0
06-18-2006, 01:12 AM
Here's an up-date with brand new stuff! :D

http://studentpages.scad.edu/~jcofer20/C3week11.mov (http://studentpages.scad.edu/%7Ejcofer20/C3week11.mov)

Darknessseeker0
06-18-2006, 03:09 AM
Here's the last up-date for today:

http://studentpages.scad.edu/~jcofer20/C3week11.mov (http://studentpages.scad.edu/%7Ejcofer20/C3week11.mov)

I've changed a few things here and there. After fighting with the box hand for hours I've decided to leave it for the morning and with it, fresh eyes. A mentor suggested having the box arm antic before going into it's pose around f46. I've been messing with it and cant seem to get it to work properly. Tomorow I'm going to go in with the arc tracker and straighten things out. Hopefully that will solve my problem. Oh, I also need to animate the fingers.

I thought about splining the mouth and polishing the eyelids, but I'm not sure if that information will carry over to next quarter's rig. They mentioned something about head swapping and I'm not trying to spend hours on something that I might loose. I'll leave the mouth and the eyelids for the rig with full facial controls.

Darknessseeker0
06-19-2006, 06:42 PM
I didn't get much done yesterday since I had to participate in Father's Day. Here's a small up-date containing the little fixes that I was able to make:

http://studentpages.scad.edu/~jcofer20/C3week12.mov

Darknessseeker0
06-20-2006, 10:16 PM
Sorry about yesterday's lack of up-date. I lost power during a storm yesterday evening and was unable to get anything done. Thankfully, my power's back on and I was able to polish my shot. I think I'm going to go ahead and call the shot finished for now (though I'll probably change a few things after I get my mentor's critique). It's probably best for me to take a break and recharge before class 4 starts, rather than working on through. I had rendered the animation only to find out that the audio seems to have disappeared. After I finish typing this I'll search for a way to render with sound in Maya.

http://studentpages.scad.edu/~jcofer20/C3week12.mov (http://studentpages.scad.edu/%7Ejcofer20/C3week12.mov)

Thanks a ton to everyone who's followed my thread and helped me with my shot! I really appreciate it! :D

rblitz7
06-20-2006, 10:50 PM
Very cool Jocelyn! really funny animation. I like how you added some fames before the audio.

petertan
06-21-2006, 12:40 AM
Heya Jocelyn congrats on the finished shot! Glad to see it's done :)

-pete-

Darknessseeker0
06-21-2006, 01:04 AM
Thanks guys! I'm really glad that you like it! Thank you both for your help too. :D

Here's the rendered version

http://studentpages.scad.edu/~jcofer20/C3week12Render.mov

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