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miketche
05-19-2006, 10:11 PM
Would it be stupid of me to upgrade from 9.1 to 9.6 now?

GruvDOne
05-19-2006, 10:26 PM
Would it be stupid of me to upgrade from 9.1 to 9.6 now?
not at all

SilverCity
05-19-2006, 11:04 PM
I just upgraded 9.1 to 9.6 about a week ago. I tried to figure out how much I'd save if I waited until R10 came out, but it just made my head hurt. I had the XL bundle and wanted to add Sketch and Toon and Hair. Safe Harbor had a great deal on S&T, so I went for it. It was about a grand for the upgrade plus S&T and Hair. I'm really hoping that those of us who upgraded to 9.5 won't be charged the same to upgrade to R10 as those who stayed at R9.

http://www.sharbor.com/vendors/MXN.html

LucentDreams
05-20-2006, 12:04 AM
I thinkt he best answer is too look at your needs, is it really wortht he money for the features you'll get. If you want mograph, new AR, and Hair, then of course it makes brilliant sense, if you don't need those are the features of 9.5 and 9.6 alone realy goign to help that much? for some I'm sure the changes to lights and thigns liek the new sweep and improved userdata etc will justify it, but I can think of a lot of users where thered be little point.

miketche
05-20-2006, 01:57 AM
Thanks for the replys guys. I'm really struggling with this right now. Seeing as how R10 might be just around the corner.

TonyL
05-20-2006, 06:38 AM
On a more general note, it looks like some of us have some serious decisions to make in the future.

I refer, of course, to the Mac users. Unless I misunderstood Srek in another post, Maxon are not going to provide a PPC version of any future upgrades, so it's either get left behind if you run a PPC Mac, or invest in an Intel machine if you want to keep up with C4D's progress.

Assuming that you go the Intel route, there will in any case be an interregnum whilst the plug-in developers catch up with Intel compiles. For some while a lot of us are going to be losing functionality (using "functionality" here to mean: the core program PLUS the plug-ins, a lot of which we can't do without).

So, when R10 does come along -- decision time!

TL

herobix
05-20-2006, 09:09 AM
The Evil of my Destiny force me to ask, does it cost anything if you want to upgrade my Cinema 4D? I have 9.1

From the Evil Panda

Per-Anders
05-20-2006, 09:14 AM
Yes, there is a flat fee of $295 to upgrade to 9.6 from 9.1 (according to the Maxon Store), that's regardless of what modules/bundle you've got.

herobix
05-20-2006, 09:17 AM
okej... and I dont got any money =(
so, I have to wait, damn I hate to wait

thanks =)

Srek
05-20-2006, 11:12 AM
I refer, of course, to the Mac users. Unless I misunderstood Srek in another post, Maxon are not going to provide a PPC version of any future upgrades, so it's either get left behind if you run a PPC Mac, or invest in an Intel machine if you want to keep up with C4D's progress.
It seems you misunderstood me.
What will not be available much longer is the codewarrior compiled PPC version. The Xcode compiled PPC version that is included in the UB will still be available as long as PPC system can be expected to be used by customers and as long as the tools allow us to support that hardware.
Many seem to think that the UB version is Intel only, this is not the case.
The only thing you will loose with only the UB version is the use of plugins that are not compiled for the UB version.

Cheers
Björn

dann_stubbs
05-20-2006, 01:34 PM
It seems you misunderstood me.
What will not be available much longer is the codewarrior compiled PPC version. The Xcode compiled PPC version that is included in the UB will still be available as long as PPC system can be expected to be used by customers and as long as the tools allow us to support that hardware.
Many seem to think that the UB version is Intel only, this is not the case.
The only thing you will loose with only the UB version is the use of plugins that are not compiled for the UB version.

Cheers
Björn

and if i remember the Xcode (UB) version is actually a bit faster then the codewarrior (PPC) version - so it is not a bad thing for users - just the "old" plugins that will need to be recompiled to UB or left behind.

dann

LucentDreams
05-20-2006, 07:36 PM
I think most plugin developers will move on fairly soon, like the next year, year and a alf. fact is mac and PC users seems to be pickign up the new intel macs at a decent pace, so if they want to increase sales they'll need to make a UB version.

MJV
05-20-2006, 08:12 PM
If Apple hadn't of stupidly switched to PPC in the first place, then it wouldn't be a worry today. About upgrade costs, in the past users have failed to save any money by waiting because Maxon didn't give discounts to those who skipped, charging for all versions skipped instead. I don't know if this policy will continue or not, but something to consider when deciding to buy now or wait.

PS. Apple's fastest machine currently is still PPC, and lots are being sold, so Maxon will have to support PPC for some time to come, which I feel certain they will. No worries there.

Snorkledorf
05-21-2006, 01:18 AM
If Apple hadn't of stupidly switched to PPC in the first place, then it wouldn't be a worry todayYou mean away from the 68000 family of CPUs? In 1994? I kinda still think we'd have had some sort of upgrading to do in the intervening 12 years... :p

But I agree that there's no rush just yet; either version of C4D works fine for the vast majority of Mac users that are still on PPC. It's just a matter of focusing on gradually gathering UB versions of our legacy plugins so half of our scenes don't fall apart when we open them in the UB C4D.

That can get kind of expensive though...

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