amv256
05-17-2006, 11:38 PM
I'm using After Effects to composite a multi-layer animation:
1) I render the layers in 3ds max and save the frames as RPF files.
2) I import the RPF sequence into combustion and apply RPF motion blur, then render the result out as a TIFF sequence.
3) I import the finished TIFF sequences into After Effects for compositing.
Everything is fine except the motion blur effect is compositing badly once it gets into AE. The blur effect itself seems as if it's blending improperly with the lower layers; it has a very harsh, "obvious" look to it. The layers are premultiplied, and I've double checked the settings multiple times to make sure they're all correct.
Is there anything obvious I'm missing? I can't figure out any specific things I could do differently, but I certainly can't leave it as-is.
I know 3ds max and AE very well but I have next to no knowledge of combustion-- I just use it for doing RPF effects in post like motion blur and DOF and passing it on to AE. Can anyone explain what I'm missing?
Thanks! :)
1) I render the layers in 3ds max and save the frames as RPF files.
2) I import the RPF sequence into combustion and apply RPF motion blur, then render the result out as a TIFF sequence.
3) I import the finished TIFF sequences into After Effects for compositing.
Everything is fine except the motion blur effect is compositing badly once it gets into AE. The blur effect itself seems as if it's blending improperly with the lower layers; it has a very harsh, "obvious" look to it. The layers are premultiplied, and I've double checked the settings multiple times to make sure they're all correct.
Is there anything obvious I'm missing? I can't figure out any specific things I could do differently, but I certainly can't leave it as-is.
I know 3ds max and AE very well but I have next to no knowledge of combustion-- I just use it for doing RPF effects in post like motion blur and DOF and passing it on to AE. Can anyone explain what I'm missing?
Thanks! :)
