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terencemace
05-16-2006, 04:03 PM
Has anyone made a glitter material? I'm looking for a shader that has the look of lipstick, with glitter.

Thanks for any suggestions.

T

terencemace
05-16-2006, 04:11 PM
Like this example.

debris
05-17-2006, 12:16 PM
I've got pretty good results with the "mi_car_paint_phen" shader. It's contained in the Tek2Shoot shaderpack available here: http://www.tek2shoot.com/

http://img163.imageshack.us/img163/3255/glitter9xc.th.png (http://img163.imageshack.us/my.php?image=glitter9xc.png)

It's for metallic carpaint, but with some tweaking you'll get any kind of metallic / glitter effect that renders ultrafast and flickerfree. Great shader that is!

terencemace
05-17-2006, 02:37 PM
Thanks Debris!

T

terencemace
05-17-2006, 02:53 PM
Debris, did you simply plug it into the surface port of a shader? How did you get the little flakes? I see that Flake tab, but no way to get many small paint flakes.

Thanks

mocaw
05-17-2006, 07:35 PM
Look into using a procedural or other texture to drive the specularity or reflections. That should get you started. You can then layer in incedent gradients etc. for the effect you want.

terencemace
05-18-2006, 12:58 AM
Does anyone know how to get the flakes to show up?

terencemace
05-18-2006, 03:32 AM
I figured it out. Thanks!

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