rsalonen
03-10-2002, 08:50 PM
Is there something like Max's Scatter in Maya?
Scatter makes many duplicates of the same object. Like if you make grass for example, you make 1 strand and without copy every strand manually you can chose how many copies it should be and they are randomly placed on a surface. I also think this requires less memory too, but I'm not sure.
So is there some way to do it?
Scatter makes many duplicates of the same object. Like if you make grass for example, you make 1 strand and without copy every strand manually you can chose how many copies it should be and they are randomly placed on a surface. I also think this requires less memory too, but I'm not sure.
So is there some way to do it?
