jelloshotsrule
01-07-2003, 05:09 AM
hello all, i'm fairly new here, and have a pretty simple question that i'm sure most of you can tackle in your sleep...
first off, i'm using maya (obviously), on a mac (though that probably won't matter in my case). i want to basically make a very simple object (a ball) and render it out such that i can composite into a still image of a bookshelf, giving the end result of the ball looking like it's on the bookshelf of course.
so then, what i have set up is the ball, with primitives where the shelf is, and the books that are behind the ball where i want the ball's shadow to fall...
i have it lit such that the shadow will fall behind the ball, on the shelf partially and on the books partially, it's a pretty small ball.
basically, i just need to get the ball to render, and then render out the shadows separately if i understand correctly....
so how would i do that? how much detail do i have to give to the objects the shadow's falling on (it's not 100% opaque, but close)?..
from what i thought, i figured i could render the ball, then the shadows as they'd fall on the objects, but without the objects being there.....?
thanks in advance for any help....
first off, i'm using maya (obviously), on a mac (though that probably won't matter in my case). i want to basically make a very simple object (a ball) and render it out such that i can composite into a still image of a bookshelf, giving the end result of the ball looking like it's on the bookshelf of course.
so then, what i have set up is the ball, with primitives where the shelf is, and the books that are behind the ball where i want the ball's shadow to fall...
i have it lit such that the shadow will fall behind the ball, on the shelf partially and on the books partially, it's a pretty small ball.
basically, i just need to get the ball to render, and then render out the shadows separately if i understand correctly....
so how would i do that? how much detail do i have to give to the objects the shadow's falling on (it's not 100% opaque, but close)?..
from what i thought, i figured i could render the ball, then the shadows as they'd fall on the objects, but without the objects being there.....?
thanks in advance for any help....
