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View Full Version : Sculpt Polygons|Brush out lines dissapear


Modulok
01-07-2003, 02:02 AM
When I use the sculpt polygons tool the brush outline (little red dotted circle) will dissapear at times...and doesn't like to come back until I close Maya and then re-open it. Whats the deal...just a bug or did I miss something? Maya 4.5

-Modulok-

matty429
01-07-2003, 02:31 AM
That is an overlay problem......lemme guess...youre using a geforce or a radeon?

Modulok
01-07-2003, 02:53 AM
Its actually a Nvidia Quadro 4 XGL

I have the auto configurator set to Maya in the drop down list
Odd...will have to re-check my vid card settings one at a time I guess.

Thanks Matty! :beer:

-Modulok-

P.S. Ever since I saw your avitar...I've wondered...whats with the Schwarzenegger pic? o.0 ...you could say the same for "Death" but...just wondering.

matty429
01-07-2003, 03:04 AM
Yeah...i'm pretty sure it's a overlay thing....Turn off all anti-aliasing too see if that helps..


Arnold is my hero....he started puny young uneducated and poor....look at him now


hes old ,huge ,uneducated, and a millionare.......ahahahahah


its a good technical analogy

Modulok
01-07-2003, 03:48 AM
I'll have to tinker with it when I get back from work...ehh...hate it.

In the case of the avitar...well, I guess Death isn't a very good one if its to be an analogy for myself lmao.

Thanks Matty :thumbsup:
-Modulok-

beaker
01-07-2003, 07:56 PM
Are you using the a/w certified drivers for maya and the quadro4?(30.82)

SheepFactory
01-07-2003, 08:17 PM
I am using the certified drivers of quadro xgl900 beaker suggested and dont have any of the problems you mentioned.



Ali

Modulok
01-08-2003, 12:59 PM
I'm using 29.8, the last A|W certified driver I thought...is 30.82 the new one? Any problems with it? Has anyone tested 41.04 yet?

-Modulok-

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