View Full Version : Texture preview in 9.6
scott frizzle 05-10-2006, 09:23 PM I'll apologize shead of time for not checking the manual, but I have not been able to download the 9.6 adendum due to server traffic.
I installed the 9.6 update today for the sole reason of using animated texture previews on objects in the preview window, but I can't seem to get it to work. I have a Quicktime movie applied to both a background object and a plane, and neither one shows the texture animating in the viewport, but upon rendering the texture does animate. Is there some step I'm missing?
Thanks!
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AdamT
05-10-2006, 09:27 PM
You have to check the "Animate Preview" box in the material's Illumination tab.
tcastudios
05-10-2006, 09:46 PM
Hi Scott.
In general use uncompressed Pictseries instead of Movies. Much faster in Cinema.
Second, and this makes it fly, either save you scene using "Save Project As.." so you get
a "tex" folder at the same level as the .c4d scene. Or do it manualy.
When the pictserie is in that tex folder, the playback/scrubbing is faster than life.
Movies will also be faster but not really full flow.
Movies will automaticaly be calculated for playback. For pict series you still have to go Material->Texture->Animation->Calculate.
Cheers
Lennart
scott frizzle
05-10-2006, 10:04 PM
Thanks guys!
I had no idea image sequences were faster... do you have to do something special when you import them? I can't import the folder that contains them, and selecting the first image (as with After Effects) doesn't give me any options to tell Cinema that it's an image sequence.
tcastudios
05-10-2006, 10:15 PM
doesn't give me any options to tell Cinema that it's an image sequence.
Just pick the first one and they all will be read.
Cheers
Lennart
AdamT
05-10-2006, 10:44 PM
True, image sequences are much faster, but some movie codecs are faster than others. Seems like the newer/better ones are slowest, probably because they require the most calculation.
LucentDreams
05-10-2006, 11:31 PM
Indeo is your best bet for AVI or mov files, image sequences are always best though.
I'll apologize shead of time for not checking the manual, but I have not been able to download the 9.6 adendum due to server traffic.
The addendum is installed into your C4D root folder by the updater, no need to download it.
Cheers,
JDP
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