View Full Version : VTM: approximating Maya's wedge face command
AdamT 05-09-2006, 06:14 PM I just recorded a quick video tut showing how to do the equivalent of Maya's wedge face command in Cinema. Enjoy.
http://www.3danvil.com/Wedgie/Wedgie.html
direct link to the Flash file:
http://www.3danvil.com/Wedgie/Wedgie.swf
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Continuumx
05-10-2006, 08:05 PM
Thanks! For great workflow tip!
nycL45
05-11-2006, 07:23 PM
Good tutorial. Thx.
artzfx
05-11-2006, 10:16 PM
Great thinking, thankyou!
e[dub]
05-12-2006, 12:01 AM
thanks,
a little help on the move axis tool though - I can not find it!
AdamT
05-12-2006, 12:20 AM
']thanks,
a little help on the move axis tool though - I can not find it!
It's a hotkey rather than a tool. Default key is F10. Rotate modeling axis is F11.
hth
Primitiv
05-12-2006, 01:12 AM
On Mac OSX, it is Control-Alt-Left Mouse button to move modeling axis. To rotate it, it should be Control-Alt-RMB but it opens a strange little pop-up window with World, Object, Selected, Root, etc... I changed it for another hot key.
unclebob
05-12-2006, 01:23 AM
thanks Adam, nifty little tutorial. that's exactly what I've been looking for.
e[dub]
05-12-2006, 04:57 PM
It's a hotkey rather than a tool. Default key is F10. Rotate modeling axis is F11.
hth
thanks, I narrowed it down to ALT+F10 on OSX - apparently the "ALT" modifier is necessary because of the F10 "Expose" assigment in Tiger?
OT:
I never use hotkeys (other than E/R/T) is there a list of the defaults? I can not find it in any menu - also how can I change them?
AdamT
05-12-2006, 05:36 PM
']thanks, I narrowed it down to ALT+F10 on OSX - apparently the "ALT" modifier is necessary because of the F10 "Expose" assigment in Tiger?
OT:
I never use hotkeys (other than E/R/T) is there a list of the defaults? I can not find it in any menu - also how can I change them?
Open the Command Manager (R-click on any palette and choose "edit palettes" from the context menu) and look in the hotkeys section. You can see and change the current assignments.
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