PDA

View Full Version : MoGraph : Animation Offset tutorial


TimC
05-09-2006, 12:05 PM
As you can now download the 9.6 version of cinema with the MoGraph module, I thought I'd post a small tutorial I've written. It shows you how to use the Animation Offset feature with Cloner. This way you can animate only one or two objects, clone the objects and then offset the timing of the animation for each clone.

Anim Offset Tutorial (http://www.hypa.tv/tims/download.html)

http://www.hypa.tv/tims/images/animoffset.gif

Have fun!

cheers
Tim

robotbob
05-09-2006, 02:00 PM
thanks tim.

wesware
05-09-2006, 02:59 PM
Sweet,

Thanks. Great to have these "to the point" and understandable tuts.
Your time is appreciated.

michaeli
05-09-2006, 03:00 PM
Thanks for sharing!

Jake-L
05-09-2006, 03:33 PM
Thanks!

Good stuff, as usual!

flingster
05-09-2006, 03:46 PM
i love watching these sort of build me animations...they are mesmerizing...even more so on the biggy stuff...thanks for sharing bud...laters.:thumbsup:

ooo
05-09-2006, 03:50 PM
Very nice, thanks!

waiting for MoGraph to arrive :)

Rantin Al
05-09-2006, 06:22 PM
Thanks again, Tim.
Your knighthood is in the post.:bowdown:

Cheers, Al.

Andoy
05-09-2006, 07:47 PM
Superb, A huge Thanks for this.

TimC
05-11-2006, 04:29 PM
Thanks for your comments everyone. Glad it is useful.
Animation Offset is a pretty cool feature of MoGraph.

cheers
Tim

CGTalk Moderation
05-11-2006, 04:29 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.