View Full Version : Architecture: House with garden
Walli 05-09-2006, 07:56 AM Hi,
started a while ago on this visualization, here are the first steps:
walls: I mainly used standard modelling techniques (can you call it modeliing? itīs some boxes and extrusions ;-) ), all done inside Cinema 4D
http://www.wallis-eck.de/2005/uploads/images/artikel/hausbau/mauerwerk01.gif
the roof: I modeled one rooftile and used DiCloner to ditribute the tiles on the roof.
http://www.wallis-eck.de/2005/uploads/images/artikel/hausbau/dach01.gif
|
|
Walli
05-09-2006, 08:08 AM
this is a wire of the house and of the garden
http://www.wallis-eck.de/2005/uploads/images/artikel/hausbau/r2_wire.gif
To keep full control over complexity and polygoncount, I decided to model a plants myself. I mainly used Xfrog 3.5 and Xfrog 4 for this purpose.
I will post some plant closeups later on.
Hereīs a testrender of the scene
http://www.wallis-eck.de/2005/uploads/images/artikel/hausbau/b2_85.jpg
I still have to grow some more plants ;-) Iīll also have to investigate the DOF problem with the bush in the foreground. And of course the floating flowers in the upper left area have to be connected to the railing ;-)
shnoobles
05-09-2006, 02:13 PM
Looking very nice. At first glance I thought your render was a reference photo haha.
Anyway, I really like what you did with the roof tiles!
You make it look too easy mate!
Walli
05-17-2006, 09:06 AM
made a little update, changed the swing a little bit and fixed some problems
http://www.wallis-eck.de/2005/uploads/images/artikel/hausbau/b2_092.jpg
Bryan Y
05-17-2006, 09:54 AM
It looks so real, but I think three things could make it even better.
The roof tiles should show some water stains, diluted washed out bird crap stains, and just a little bit of noise and discoloration between the tiles.
The grass could benefit from just a little bit of noise to bring in a little bit more dead blades/patches here and there.
There could be a few dead leaves/flower petals on the grass.
In all cases, be subtle!
Backlund
05-17-2006, 10:00 AM
Looks very promising, though I think you need to get some dirt on the house, looks way too clean now, the roof in particular. The lawn looks great, very convincing. I think maybe you need a little more contrast in the scene, it looks kinda washed out as it is now. And while I'm at it I think the 2d trees in the background stand out a little. Good luck, looking forward to an update...
EDIT: Bryan beat me to some of it... :)
Walli
05-17-2006, 01:50 PM
well, when doing arch-vis for customers, the last thing they want to see is dirt ;-)
But you are right: as this is a personal project, I should keep the housecleaners off the ground for a while ;-)
The Billboards in the background I rendered with similar lighting settings as used in the scene. But again I think you are right, they come out to dark compared to the rest..
CGTalk Moderation
05-17-2006, 01:50 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
vBulletin v3.0.5, Copyright ©2000-2013, Jelsoft Enterprises Ltd.