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View Full Version : Enviroment: Water Treatment Facility (PSP Level)


MrDev
05-09-2006, 02:43 AM
This is a POC map for a first person shooter.

so far I've been rushing the map only about 12 mins of work done its using a heavily modified Quake3BSP which has been optomized for the console's GPU.

Inspired by the works of Charles Sheeler

Objective of this map is to infiltrate an Illuminati Bunker forged out of an old Water treatment Facility / Dam. Floor plans and concept art will come soon... I'm still designing some of the buildings.

http://half-there.uni.cc/development/cleared/genadier_098.gif

MrDev
05-11-2006, 02:49 AM
I've started working on another section of the level I've got it closed in like that for testing perposes only...

more to come... this section will get another update tonight... the other one only has minor updates.

http://half-there.uni.cc/development/cleared/genadier_103.gif

urgaffel
05-11-2006, 01:22 PM
It's really hard to see what goes where when everything is blue and almost evenly lit. Sounds interesting though

MrDev
05-12-2006, 02:48 AM
Sorry about that, I've been trying to get it in max all day but the way I convert it hasnt been working recently... so here we go...

update

http://half-there.uni.cc/development/cleared/genadier_105.gif

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