View Full Version : FXWars! THE RACE!: WAKAMOLE TEAM, Fantasy
CREANDOFX 05-08-2006, 01:38 PM Hi all, and goodluck to everyone, since a few weeks, Michael Sanchez (michaelsplat), and me Salvador Cueto (creandofx) started our project, we haven't time to post someting until now, our type of entry is fantasy and is with beasts and creatures racing to win their treasure, comming soon we post our images, wish us luck! :D. (sorry for my poor english).
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CREANDOFX
05-08-2006, 09:27 PM
http://img172.imageshack.us/img172/5536/runnerconcepts5jw.th.jpg (http://img172.imageshack.us/my.php?image=runnerconcepts5jw.jpg)
http://img194.imageshack.us/img194/8094/funkstrichconcept7so.th.jpg (http://img194.imageshack.us/my.php?image=funkstrichconcept7so.jpg)
mustan9
05-09-2006, 02:27 AM
Nice art work! Wish I could draw like that.
Reminds me of "The Dark Crystal".
Good luck.
CREANDOFX
05-09-2006, 04:36 AM
http://img362.imageshack.us/img362/8774/chicocuerpo7kg.th.jpg (http://img362.imageshack.us/my.php?image=chicocuerpo7kg.jpg)
the modeling of the byped was made by Michael Sanchez
http://img110.imageshack.us/img110/9695/runner31xo.th.jpg (http://img110.imageshack.us/my.php?image=runner31xo.jpg)
the modeling of the "funkstrich" the beast was made without image planes,made by me.
RobertoOrtiz
05-09-2006, 02:18 PM
FYI:
TWO WEEKS To Go (MAY 22th): FXWARS THE RACE! (http://forums.cgsociety.org/showthread.php?t=355539)
-R
CREANDOFX
05-10-2006, 04:00 AM
http://img57.imageshack.us/img57/9373/runner47ra.th.jpg (http://img57.imageshack.us/my.php?image=runner47ra.jpg)
http://img353.imageshack.us/img353/8434/atras1sw.th.jpg (http://img353.imageshack.us/my.php?image=atras1sw.jpg)
here some renders of the modeling process, i hope u like it! :D
CREANDOFX
05-10-2006, 10:21 PM
http://img134.imageshack.us/img134/3264/dispbump9cq.th.jpg (http://img134.imageshack.us/my.php?image=dispbump9cq.jpg)
some zbrush work, bump and displacement
http://img57.imageshack.us/img57/9448/blin3tx.th.jpg (http://img57.imageshack.us/my.php?image=blin3tx.jpg)
model almost finished, only needs work in the face, and model his mask
destruct007
05-10-2006, 10:31 PM
models look good but with 2 weeks to go... lots of animation and fx to get to. Keep up the good work, nice models.
CREANDOFX
05-12-2006, 12:09 AM
http://img141.imageshack.us/img141/1342/texturafinal2mr385bh.th.jpg (http://img141.imageshack.us/my.php?image=texturafinal2mr385bh.jpg)
http://img138.imageshack.us/img138/5634/jineterosa2ig.th.jpg (http://img138.imageshack.us/my.php?image=jineterosa2ig.jpg)
CREANDOFX
05-15-2006, 06:57 AM
http://img161.imageshack.us/img161/6707/ojo3zd.th.jpg (http://img161.imageshack.us/my.php?image=ojo3zd.jpg)
hereīs a render test of the eye of one of the characters, the skin needs a little bit more work, we are already rigging the characters for start with the animation :D
CREANDOFX
05-17-2006, 01:11 AM
hi all, i have a problem with mentalray and the sss, the problem is: i have the scene with the character,"the biped" and is all texturized and have sss shader of MR. the problem becomes when i import the scene with the other model, the monster, i modify the names of all the nodes, there is no duplicated names at all, problems like the sss texture already exist and the subdiv have boundry and canīt render, the individual scenes render perfectly, i don know what happent, and i try to render with renderman for maya, and have problems too, the black parts who appears in the render... i cant fix it! please help us to do the render!! hereīs a render with renderman and the problem... thanks.
http://img461.imageshack.us/img461/2218/problemrenderman6du.th.jpg (http://img461.imageshack.us/my.php?image=problemrenderman6du.jpg)
mustan9
05-17-2006, 01:34 AM
If your using Maya then save the scene as a MA file, and open it in WordPAD. Make sure that you renamed everything. Maya creates lots of hidden nodes that you can't get at.
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