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MSB4ever
05-08-2006, 07:46 AM
hi all,
am working on a logo animation project now of a filmsrtrip going inside and then outside a cinema reel.
i just wanna ask if there is a way to deform an object (plane which is the filmstrip) in maya by drawing curve and make that object deformed by this curve,
i've tried that by creating lattice for the plane & deforming that lattice by using more than one bend deformer but i did'nt give me what i exactly want.
thanks in advance :)

Sanctuary
05-08-2006, 09:37 AM
1. use select your curve (path) then your film strip and Attch to Motion Path

2. Flow Path Object and in Options window set lattice to be around object

MSB4ever
05-09-2006, 06:05 AM
thanks man :thumbsup: ,
it's done, but the problem that i want it to be deformed and Transformed well, as i did the animation, i noticed that it only used the pivot for transformation & it did'nt follow the curve well and it has a funky movement.

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05-09-2006, 06:05 AM
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