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View Full Version : Creating multiple uv maps of objects in a scene.


roberte
05-07-2006, 08:56 AM
I am having difficulty understanding how, using Maya, I can make and use multiple uv maps for a number of different objects in a scene. What has happened to me when I have attempted this is that each map I make stacks on top of the previous map in the 0-1 space and I'm not sure how to do it correctly.


I would also like to get a better understanding how, when placing a number of seperate mapped sections, (such as I have seen in maps where feet, faces etc are seperate pieces) these pieces appear on the actual mapped surfaces in the correct placement.

I would appreciate any clearly stated explaination of the process.

Thanks!

Robert
www.robertellisonimaging.com

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