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schmu_20mol
01-05-2003, 07:14 PM
well next texnoob Q ;)

after cylindrical unwrapping my head, i got some points outside my uvmap...of wich i wish they'd be inside...haven't found a method in the LW manual nor on the tuts i was browsing....anyone got the clue with this?

thx in further efforts:bounce:

leigh
01-05-2003, 07:50 PM
Leigh to the rescue again :D

Yup, these technically aren't a problem, since they are actually just wrapping around... however, the bug the hell out of me because I can;t stand seeing those lines outside the grid.

So all you do, is first unweld all your points (CTRL+u) and then select all the poyls in the UV map, and just shrink them using the size tool (H) until they fit inside the grid :D
Then remerge your points (m).

And voila! A UV map inside the grid :thumbsup:

schmu_20mol
01-05-2003, 08:01 PM
thx again leigh!!!

i'm pretty stressed with this texturing thing...simply not my real world ;)
...perhaps i'll get used to it
:airguitar

leigh
01-05-2003, 08:08 PM
Hey, don't stress about this! It's really not something worth stressing about, since there is always a solution :)
Just take a deep breath, and everything will be okay :thumbsup:

Feel free to email me at leigh@cgcommunity.com, or if you have msn messenger, I'm leigh_xxx@hotmail.com, and I'm always willing to help out anyone with any problems they are having with texturing! :D:D

schmu_20mol
01-05-2003, 08:41 PM
thx again....i'll get back to it when the next major prob occurs ;)

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