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stevester1
05-06-2006, 03:11 PM
Hi everyone, well I was on pixel2life.com searching for some tutorials, and I came accross this one: http://www.newtek.com/products/lightwave/tutorials/modeling/bloodcells/index.html
its a tutorial for blood cell creation (red ones), now the bloodcell itself is pretty easy to create, even though it seemed a little simpler using lightwave (like demonstrated in the tutorial), but when it comes to the material, I really just can't get it to look like that, fro mthe gradiants to the bump, would any1 be kind enough to help. thank you in advance, all comments are welcome. steve.

mikeh64
05-06-2006, 03:31 PM
look into the cheen shader

mike

stevester1
05-06-2006, 03:58 PM
One little problem:

http://img250.imageshack.us/img250/5822/cheen3gr.png

Why is there greyspots?

but thanks for the cheen, if i can figure otu the greyspots its awsome

AdamT
05-06-2006, 05:37 PM
In the long run you'll be better off learning how to use the channel shaders. In this case you'll want to use fresnel in the luminance channel (and maybe color), with some bump.

stevester1
05-06-2006, 05:41 PM
In the long run you'll be better off learning how to use the channel shaders. In this case you'll want to use fresnel in the luminance channel (and maybe color), with some bump.

thanks for the help, but the color, well im getting there slowly but surely, its the bump that i have no idea which one to use, I tried looking for perlin noise but none of them are called that, so bassicly i gave most of them a try and still nada. just cant get that look

AdamT
05-06-2006, 05:50 PM
If you click the little down arrow next to the noise type dropdown you'll get a thumbnail display of the different noise types. In this case you probably want plain old "noise" at a very small scale--2-3%. Looks like the author may have a couple noises overlayed on top of one other, which you can do with the layer or fusion shaders.

georgedrakakis
05-07-2006, 04:27 PM
thanks for the help, but the color, well im getting there slowly but surely, its the bump that i have no idea which one to use, I tried looking for perlin noise but none of them are called that, so bassicly i gave most of them a try and still nada. just cant get that look

check this out (c4d noises up-close):

http://www.cybergooch.com/pages/c4d/noise/c4d_noise.htm

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