View Full Version : Beautiful "old" Lady
Antropus 01-05-2003, 06:03 AM Nose, ears and neck need painting. The specular and SSS maps still not finished too. And yes, She's "my" beautiful lady :love:
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Antropus
01-05-2003, 06:05 AM
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Antropus
01-05-2003, 06:08 AM
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Antropus
01-05-2003, 06:11 AM
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Dirk_P_Ho
01-05-2003, 06:12 AM
Oh wow, I need to calm down, shes just so HOT!
anyways, seriously, thats some great stuff there, you gonna keep her bald?? :P
CGmonkey
01-05-2003, 06:37 AM
Awesome work!! Really awesome! :airguitar
But I think her wrinkles in some places looks like cuts and scratches. I think you could set the contrast a bit lower. But that's perhaps personal taste (and it could be the lighting).. Anyways, I really love this chiq!! :love:
This is really nice. However I feel the SSS is a bit over used. I get the impression she has no bones and is just a fleshy substance.
RiVeN
01-05-2003, 06:50 AM
those wrinkle things on her neck look like cuts, too red and a bit too extreme IMO
skello
01-05-2003, 06:52 AM
aah!! that could be a cool mate for Smeagol:insane:
Dirk_P_Ho
01-05-2003, 06:59 AM
Originally posted by skello
aah!! that could be a cool mate for Smeagol:insane:
Now THAT would be an interesting animation
Antropus
01-06-2003, 02:50 AM
hey guys!!! thank you!
I agree with you about de wrinkles. I still work to improve it (low contrast and more blur).
Thanx again :bounce:
piajartist
01-06-2003, 04:50 AM
hi grandma:wavey:
robingfx
01-06-2003, 05:16 AM
I think the wrinkles are cool. They sure look exaggerated, but I think the model was exaggerated before you started texturing her. No real person has that large nose or big ears, so why can’t your model have exaggerated “grooves”? I think it looks great. Just give her nostrils, and make her eyes less milky. They look like a blind dog’s eyes. Maybe a little more ledge on the eyelid. Peach fuzz on the head? Hehe GREAT JOB!
BiTMAP
01-06-2003, 05:52 AM
it looks pretty real, but i feel sick to my stumach :S lol
ofir3dvb
01-06-2003, 06:11 AM
great work:thumbsup:
i can to ask how you do the crease,crinkle.
thanks
hiko_
01-06-2003, 10:04 AM
Excelent :thumbsup:
Troub
01-06-2003, 10:09 AM
simply amazing :applause:
Aaron Moore
01-06-2003, 10:23 AM
Ditto on the too much S3... Curious about your texure maps. It is an excellent mapping job, could you post some decent rez images of the texture map. How much of it is modeled, textured, bumpmapped etc... Just curious...
CarlCampbell
01-06-2003, 12:17 PM
Can you explain exactly what the S3 does here and how it actually does it?
Carl :beer:
CHRiTTeR
01-06-2003, 01:22 PM
What software/Renderer?
Yep I also think the SSS is overdone, but I like it that way.
SSS -> SubSurface Scattering -> So, the simulation of light scattered in/through and object (look at the nose).
A good example is how a lit candle looks.
Antropus
01-07-2003, 02:41 AM
I'm very happy with you and your perception about my work. :beer:
She's my "little star" of my short movie (coming on final of 2003). I think the SSS is over but it's perfect for my intention: no bones! She is a "realistic puppet" ;)
Thanx :thumbsup:
My I Can´t wait to see some facial expressions.
Very good job !!!
P.S.: love the SSS the way it is
My last thread :
http://www.cgtalk.com/showthread.php?s=&threadid=31701&highlight=valu
Antropus
01-07-2003, 02:26 PM
valu:
thanx man!!!!
Mais um brazuca na área, uhuuuuuu! :thumbsup:
Blackassheep
01-07-2003, 05:50 PM
Nice wrinkles. Great Texutering. She might have too much cataracks. Myabe make the eyes a bit darker.
Antropus
01-07-2003, 11:50 PM
Blackassheep:
I like her "milky" eyes but I agrre with you. I still work to improve it (texture just a bit darker). She looks like a blind mad dog, he he he.
Thanx a lot man! :thumbsup:
PureFire
01-07-2003, 11:58 PM
give us a kiss love..lmao...great work but I agree with the wrinkles being overdone.
Also I think the nose could probably have some large pores, and/or redness to it.
excellent work!!
Antropus
01-08-2003, 02:38 PM
Yep Purefire!!!! Large pores on sides of nose rulez!!!!!!
Good idea!!!!!
Thank you man! :applause:
shoey
01-08-2003, 02:50 PM
really excellent work, but i agree about the wrinkles looking like cuts. maybe tone them down a little. :applause: :applause: :applause: :applause: :applause:
Alice
01-08-2003, 04:38 PM
judging from here apperance she would be your precioussssssss not your cutie ;)
The only thing I miss is the deep pores on the nose that old people tend to get.
wesware
01-08-2003, 05:11 PM
Very good!
I feel as if the color within the wrinkles could be lightened just a bit.
EighthDecay
01-08-2003, 05:25 PM
This is way cool, This could get really creepy looking.
Antropus
01-09-2003, 03:06 AM
Well well well...thanks to you and ALL your comments, I think she looks much better now. :bounce: :bounce: :bounce:
Some adjustments on:
attenuated wrinkles;
a few pores on nose;
a bit more red nose;
a bit less SSS;
a bit less "milky" eyes.
It's better?
:thumbsup: or :thumbsdow?
Antropus
01-09-2003, 03:09 AM
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ugly grand ma ,but excellent work:thumbsup:
wich soft are u using to make it ??
Antropus
01-09-2003, 03:13 AM
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Antropus
01-09-2003, 05:15 AM
Koma:
Thank you :thumbsup:
3DSMAX 5.0 with my personal "dome light" (64 spots + 2 omnis).
Troub
01-09-2003, 07:26 AM
whow...sooo very good :bounce:
love it
the veins on the temple...speechless
shoey
01-09-2003, 07:30 AM
really love your textures and lighting. how much of the wrinkles are textures and how many are modelled? can we see a wire.:bounce:
JonasNoell
01-09-2003, 09:18 AM
Very nice! Could you post a llink to the texture of her face, please? I would really like to learn how you made the skin look so "old".
Thanks in advice, greetings and out...
cANt
Antropus
01-09-2003, 06:08 PM
Hey guys! Thanx!
Tonight I'll post some wires, model without textures and texture samples. I hope that this model and texture samples can help you :thumbsup:
bye :wavey:
Jason-Kane
01-09-2003, 07:06 PM
How did you render this? What Software did you use?
Did you use some form of internal light scattering on the nose?
Thank You,
Jason Kane
That's one sexy bitch! :D
The veins/liver spots are such an excellent touch... Lovely!
flamedevil
01-09-2003, 07:49 PM
No crits sorry :shrug:
This models is so great !
Excellent shading and light job !:bounce:
Scott Harris
01-09-2003, 08:19 PM
hey man from one texture artist to another your stuff is #&$*ing great! could you post up a texture map or something? I am very curious...
good work! :applause:
pearson
01-09-2003, 08:23 PM
Que gatinha gostosa!!!:drool: :surprised
Great work, man! I like the changes to the texture, much better :thumbsup: :cool:
Yes, please! Texturemap!!!
This is the greatest texturing work I've seen in a long time!
Damn, she is a f%&$ing cutie! Rrrrrrrrrrr!:twisted:
5 Stars!
XerC
SPIDER2544
01-09-2003, 08:32 PM
its just to dam good
the latest one looks finished to me
i like that the eyes arent as white and that the sss is a bit mroe red
vertigo
01-09-2003, 08:47 PM
Hello!
Wow, great model!!! Respect!
Only one thing: I would remove the "stativ" or "piedestal" or whatever holds her head: I looks somehow non-human :rolleyes:
But really great work, man!
vertigo
unexit
01-09-2003, 08:58 PM
Well.....(*throws computer in the trash*), I quit.
JeePee
01-09-2003, 09:31 PM
damn that's an ugly char! :surprised good modelling tho...
RockinAkin
01-09-2003, 10:24 PM
Hey, great job with everything!
Very impressive character!! :thumbsup:
Would you mind posting one pic with the 3S turned completly off?
I'm curious to see how much of a difference it would make... :lightbulb
Also, What renderer are you using?
-DivideByZero-
snot_nose
01-09-2003, 10:36 PM
:love:
I wanna marry her
Clanger
01-09-2003, 10:50 PM
Fantastic work, I can't see anyway to improve it.
Pretty Please can we see the texture maps.
.
alyssonb
01-09-2003, 10:51 PM
:beer: Antropus!!!. It's Amazing!!!.... realistic texture!!
Brasil na área!! é isso ai brother..!! bota pra fuder! rs!!!>..
cara tu tem ICQ?
Gelero
01-09-2003, 10:59 PM
:beer: fala galera!!! fala Antropus!! 3d online ae! hahahah
tiete rules!
ta fodaço velho!!!
Seu estilo é campeao!
bota pra fudeeeeeerrr!!!!
:applause: :thumbsup: :thumbsup:
:wavey: :wavey:
rabban
01-09-2003, 11:14 PM
I'm a newbie so do you guys have a place where the terminology is explained?
I know wip means work in progress now but what does sss mean?
Solesurvivor
01-09-2003, 11:26 PM
speechless:applause: :applause: :applause:
Primus
01-10-2003, 12:26 AM
That is one remarkably beautiful piece of ugly :eek:
The texture work rocks :buttrock:
CHRiTTeR
01-10-2003, 12:28 AM
Originally posted by rabban
I'm a newbie so do you guys have a place where the terminology is explained?
I know wip means work in progress now but what does sss mean?
I already answered this a few posts back... :rolleyes:
filipelopes
01-10-2003, 01:00 AM
Hey Antropus,
I think I've said it 1000 times, but here I go again....
This "girl" is perfect... So cute... And your images rocks.... :buttrock:
Keep going on man... I can't wait to see your movie finished...:bounce:
________________________________________________
Hey Antropus,
Acho que já falei isso umas 1000 vezes, mas aqui vou eu...
Essa "mina" tá perfeita.... Maravilhosa.... E as suas imagens detonam... :buttrock:
Continua postando.... Não posso esperar pra ver esse seu filme pronto.... :bounce:
Very nicely done!:thumbsup: I could see her has the wife of Gery in Gery's game from pixar!:)
Could we see a wire frame please!
:thumbsup: :buttrock:
Antropus
01-10-2003, 01:29 AM
Hey people! Thanx to EVERYBODY!
WOW, my "girlfriend" on CGTalk's home page!!!!! It's an honor for me (or maybe a "real" dream...). :applause: :applause: :applause: :applause:
Some pics of wires, low-poly, hi-res, no texture and textured models (ALL of this are WIP). Also, some pics of texture work.
I hope you like and...
THANK YOU AGAIN!!!!!:love: :bounce: :love: :beer:
Antropus
01-10-2003, 01:31 AM
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Antropus
01-10-2003, 01:33 AM
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Antropus
01-10-2003, 01:35 AM
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Thanks for the wire pics!
Keep on pushing it Antropus! Are you working on a body for that old lady?
:beer:
Antropus
01-10-2003, 01:40 AM
... and texture work (still WIP)... I use TEXTPORTER plugin for map extraction (cylindrical on head and planar on superior lip)... No unwraps on this work yet!!!
Antropus
01-10-2003, 01:42 AM
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Antropus
01-10-2003, 01:43 AM
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Antropus
01-10-2003, 01:48 AM
I have to do a little work on procedurals to equalize textures (splat and noise basically).
Antropus
01-10-2003, 01:50 AM
Sez:
The body is coming :thumbsup:
RockinAkin
01-10-2003, 01:55 AM
Bravo.
If someone hasn't given this guy the CG-Talk award yet, give it to him already!! :buttrock:
Dont want to be a hassle, but would you mind posting the latest number 4 picture of her with the 3S turned completly off?
It would be a great example to me and the members here on how much of a difference 3S has made on the look of this model.
Also, What renderer are you using for MAX?
-DivideByZero-
squeezestudio
01-10-2003, 01:55 AM
looks great!!
amazing!!
dvornik
01-10-2003, 02:15 AM
Originally posted by Antropus
I have to do a little work on procedurals to equalize textures (splat and noise basically).
Could you elaborate on that, please? So you haven't unwrapped it even? Amazing. What did you use for SSS?
Antropus
01-10-2003, 02:24 AM
DivideByZero:
CG-Talk award? It's a reallly good dream for me...maybe :shrug:
Thanx a lot!!!
Well I use Max 5 with V-Ray, Final Render or Brazil... one of them ;)
CHRiTTeR
01-10-2003, 02:38 AM
Originally posted by Antropus
DivideByZero:
CG-Talk award? It's a reallly good dream for me...maybe :shrug:
Thanx a lot!!!
Well I use Max 5 with V-Ray, Final Render or Brazil... one of them ;)
It smells like finalrender, am I correct? :surprised
pOiNtPuShEr
01-10-2003, 02:56 AM
Nice work! I like areas like the nose the best (the little black heads and the translucency (sp?). Nice looking Model too. Great work!
Ed Lee
01-10-2003, 03:39 AM
Really cool caricature of an old woman...and sympathetic looking as well. You have managed to capture a soul in her..which is not easy to do in a 3D character. Stahlberg too captures it in his girls, in more places than one. ;P
Anyway, would like to see how you're going to do the body.
I think either Brazil or FR...don't think V-Ray has surface scatter. Or heck, if you have Max 5...then Lightscape engine?..........tell US!
Ed--
www.edleeart.com
oracle
01-10-2003, 04:12 AM
Great model:applause:My only (humble) suggestion is that you add some bump to the nose. Alot of old people have craters on their nose that rival those on the moon... A result of spending an (almost) entire lifetime in the sun in a time when the dangers of long exposure to weren't really known.
SSS looks cool. Like someone else pointed out, if she had bones, the nose probably wouldn't be that translucent, but if she's a puppet... then I guess that's okay. :thumbsup:
P.S. What is it with abbreviating SSS to S3 or 3S? I mean, I don't know about you, but typing that extra character REALLY takes it's toll on my time budget :cool: It's like saying out aloud "P.O.W"... like, as if it had less syllables than "Prisoner of War."
Just my thoughts. :shrug:
fatboy
01-10-2003, 04:14 AM
Excelent !
Alien Citizen
01-10-2003, 05:42 AM
...Wow.
I have to say, this so far is my favorite model I've seen yet on CG Talk. I look forward to seeing more of her.
Did you reference the earrings? Or did you make them up? The reason I ask is because I am not sure if her jewellery suits her intricate and wrinkled skin... I would suggest smaller, highly crafted jewellery with meticulous detail.... but then again, you made her up and I didn't - so you would know better what her tastes are (so maybe I should shut up...:p? ).
Is she an old witch? or a cookie baking grandmother?
nice work!
mcontrol
01-10-2003, 06:27 AM
:applause: :applause: :applause:
Congratulations for your work. Now i will wait for some animations. See she kissing ill be the best thing in the world!
Abraços.
dsigna
01-10-2003, 08:40 AM
I´m falling in love... :arteest:
it's my grandma!!!!! Awesome!!!!!!!!!!!!!:applause: :applause: :applause:
verti
01-10-2003, 09:52 AM
antropus... u got amazin skills...
storaro
01-10-2003, 11:04 AM
you'r the man:thumbsup: :thumbsup: :thumbsup:
can you post the wirframe version that we can all learn from that
:applause:
storaro
01-10-2003, 11:07 AM
now i see and learning:thumbsup:
snot_nose
01-10-2003, 02:29 PM
So the first tex map that you posted is the wire the second is the color the third is the bump, so what was the last one? was it the spec map? did you make them all in photoshop? (splat in photoshop?!) or did you make the map in photoshop and mixed it with procedural in max?
i didn't understand also the map extraction technic that you used.
how did you use the cylindrical uv's? did you detached any faces?the only way i know is to detach the faces and to apply planar mapping.
did you just used the profile wire for the cylindrical mapping?
anyway tanx for posting all the maps and wires, they are really grate and can be learned a lot from. :thumbsup:
rabban
01-10-2003, 02:33 PM
sub-surface-scatter...
cool Is that a plug-in or a technique?
is maya 4.5 or 4 fitted up for that?
CarlCampbell
01-10-2003, 03:23 PM
Neither, its a feature. The more advanced renders normally have it. I'm not sure about Maya default but I'm sure Renderman has S3 ;)
Carl :beer:
olivier Defaye
01-10-2003, 04:01 PM
beautiful work;)
Indavisual
01-10-2003, 04:24 PM
BEAUTIFUL! Just friggin beautiful!!! I cruise these forums looking alot beautiful and I think that THIS ONE deserves an award. Great job and thanks so much for all the images of unwraps wireframes etc. Itll help me learn. Thank You and good work!
:thumbsup:
Indavisual
01-10-2003, 04:25 PM
PS Im not illiterate hehe.
CarlosA
01-10-2003, 04:39 PM
God damn it dude, very rearly do i see work in here worth posting some thing, (not that the work is bad i'm just very lazy!!!)
but dude this is just F***** great man!!
keep it up.
Los.
aagggggggghhhhhh
*cuse runs and hides*
eeak bloody eaaak dude, shes grosse... think you should make the eyes more milky tho, as they were originally, ugggghhh.
great stuff... :applause:
cuse
Cortezone
01-10-2003, 04:49 PM
perfect texture..
I want to join the other and only say that i love this fantastic texture ;) my soon (one year old) think its is his old grand-mother (the poor woman, if she know that... LOL)
chudofsinister
01-10-2003, 09:30 PM
Wow I love the interaction of the lighting and the materials. I was sure it was some sort of raytrace luminosity trick but from what I gather from the other posts it has to do more with the renderer. so let me ask you straight out, what is your render setup. I am not familiar with the intimate details of final render or brazil only general functionality. Nice work thanks for posting the pick of the two different renders side by side.
HEy guys i'm kinda green but whats "SSS" it looks extremely usefull!?
Jason-Kane
01-11-2003, 01:06 AM
Very impressive.
I read that somebody was mentioning the fact that only a pupet would have that translucent of a nose.
I would be interested in seeing what would happen if you modeled the nasal bone and cartilage and put it under the surface. :)
Antropus
01-11-2003, 03:57 PM
Thank you guys for ALL your comments about my work. Thanx to you, I still work to improve it more and more. :thumbsup: :thumbsup: :thumbsup:
Well, I'm not using any "raytrace trick" on this work. It's a very simple work with lights: 64 spot lights + 2 omnis (all with attenuation). The only trick is S3 (or 3S or SSS or Subsurface Scattering)... No special settings for FR: Samples 2, Rays 3, Blur 6,0 (on), Density 1,5, Multiplier 0,75, Thickness 10,0.
I repeat: this model is not a human, only a "realistic puppet" ;)
Thank you again!
CHRiTTeR
01-12-2003, 12:43 PM
I knew it smelled like FinalRender!!! :) :rolleyes:
Antropus
01-12-2003, 10:33 PM
Very perceptive CHRiTTeR
:thumbsup:
amazing maps
give her a body please! :)
Antropus
01-13-2003, 01:05 PM
Thanx toce!
I'm still work on her body... I'll post new pics very soon.
Wait for updates. :thumbsup:
Antropus
01-13-2003, 03:38 PM
I wish to share with you the environment I'm working on. This is the "old lady's" house.
Please, tell me what you think about it... (ALL textures are hand painted).
This scene is a "realistic mockup" ... so, the peppers are really plastic :thumbsup: .
I know, I have a lot of work to do (6 minutes short film). :shrug:
I hope you enjoy...and make some crits :love:
Antropus
01-13-2003, 03:39 PM
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Antropus
01-13-2003, 03:42 PM
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Antropus
01-13-2003, 03:44 PM
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Clanger
01-13-2003, 03:46 PM
That is just incredable.
There is going to be so much emotion in this, I'm already feeling very sorry for her.
Ok. Could you please stop this! I'm getting depressed! :annoyed:
In order to keep me from suicide, please post a picture of an untextured sphere, with bad lightning, too few polygons and turned off antialiasing!
No honestly: THIS IS DO F%$#ING GOOD!!! Argh I'm really looking forward to see this movie! :drool: :drool: :drool:
Full of awe:
XerC
Antropus
01-13-2003, 05:17 PM
Nooooooooooooo XerC!
Here man!
Hahaha!!!:D I love you man :beer: :bounce:
Thanks, you are really cool :cool:
:xtreme:
this scene is awesome... the lens on the camera looks weird but maybe thas good for the overall creepyness?¿?
wanna add this as a background... any larger renders :) :scream: :surprised
cuse
Nibble
01-14-2003, 02:41 PM
Beautiful
Cara ela tah linda demais...hehehehehe
nao nos conhecemos muito bem, acho q nem ouviu falar de mim(Kaneda)...mas tenho acompanhado o teu trabalho no forum da 3d online ha algum tempo...se puder critique a minha moto lah hehehehe ou aki tb...
Robbert
01-14-2003, 04:05 PM
Those are really great renders!!! love the textures,detail and lightning etc. Keep going,, i can't wait too watch the animation!
You rocks! :buttrock:
Antropus
01-15-2003, 12:38 AM
cuse:
Thanx for your crits man... yeah I need to do some adjustments in the camera lens.
My gift for you and others: "nice", "clean" and larger render for your background ;)
I hope you enjoy
http://home.yawl.com.br/guoooomi/antropus1280x1024.jpg
Nibble:
Obrigado cara! Estou meio sem tempo para postar no seu tópico mas, COM CERTEZA eu farei isso.
Valeu bro!
Robbert:
Thanx a lot man! I can't wait too... :beer:
wow! cool, thank you :bounce:
hehe, cant wait to see more
cuse
Styxx
01-15-2003, 11:52 AM
Whoa. I'm with XerC here. :D
Originally posted by Antropus
Obrigado cara!...
Brasileiro? Falas de onde? Sou de Porto Alegre.
Antropus
01-15-2003, 11:39 PM
Hey Styxx!
Thanx man! :thumbsup:
Moro há 5 anos em Brasília, vélhinho. Vim para cá transferido pelo banco onde trabalho. Sabe de onde? Santa Maria, onde vivi minha vida inteira! Mundo pequeno heim?
Abração!
:p
xynaria
01-16-2003, 01:41 AM
Excellent stuff indeed.. really looking forward to seeing how this all develops. :bounce: :beer: :)
Riddlaz
01-16-2003, 01:56 AM
Great thread antropus :), I really like the house you’ve made for the old lady, what I’m especially found of is the color of the textures and the detail present in them dough I’m not saying that there perfect, what I think you should do is work a little more is on the way light hits the surface since you have your color maps down, I would say to make a specular map or work on it a bit more in order to add even more depth to the textures, for example parts that have some type of fluid should have a higher specular value or on the contrary, parts with wholes, scratches or in between the tiles for example should have a lower spec level. Like the floor right now looks a little washed out because of this, that’s because the parts in between each tile already looks very dirty but reflect at the same value as the other areas. I’m assuming your using max, since I read some were that you used brazil for rendering, another thing that could add even more depth to the textures is to use a diffusion map, for example areas that would have a higher specular/reflective value such as water drips and stains would have a lower diffusion value and areas that are less specular such as scratches or areas between the tiles would have a higher diffusion, basically a diffusion map is an inverted version of your specular map, then you could adjust the level to kind of was out the diffusion map a bit otherwise the diffusion effect would look too exaggerated, note that in max the diffusion option is only available trough raytrace type materials, diffusion would also prevent areas to look over lit of over saturated. What I normally do to my textures is that I scratch up the specular map even more especially on parts that a warn out on the color map such as on the edges, that will make the surface look even more beaten up and dirty. You probably already know all of this, maybe you didn’t have the time to apply, I just though I’d post it because your color maps are magnificent and could be taken to a whole new level of detail if you added as much attention as you did with the color maps to your specular and diffusion maps. On a final note, this is not necessary in any way but I just thought maybe you could add some dirt to it, its already stained every were but I couldn’t spot any dirt, the way I do my dirt is I paint a dirt mask map in photoshop, then use this mask for a blend material to combine a dirt shader with the shader you had before. Well keep it up, I’m looking forward to updates :thumbsup:.
Laters,
Riddlaz C.
great work man,
love it :airguitar
what's the resolution of the texture (grandma)
keep it up
Heber G Conde
01-16-2003, 06:58 PM
AMAZING!:bounce:
Your lady is totaly unique.
Unbelievable shader!
Congratulations!
Heber
Antropus
01-17-2003, 01:36 AM
xynaria:
Thanx!
Riddlaz:
WOWWWW!!!! Thanks a lot for your comments man! Nice tutorials in your site. :)
Wi_2:
Texture resolution for grandma's head: 3000x1500
Thank you!
Heber G Conde:
Muito obrigado Heber! Em breve você verá o "corpão" da tia!
Valeu!
gibias
01-17-2003, 01:27 PM
Os brasileiros se encontrando no cgtalk hein...
Antropus: muito legal o teu trabalho cara. Espero chegar no seu nível algum dia.
Styxx: também sou de porto alegre :thumbsup:
continuem postando e um abraço !
Antropus
01-18-2003, 12:32 PM
gibias:
Thanx! It's a great honor for me :thumbsup:
Pode deixar que você chega lá...vai depender do quanto de tempo disponível você terá para dedicar ao 3D...
Valeu!
Antropus
01-18-2003, 08:55 PM
Sorry for lack of updates... A lot of work to do in "real world".
Well, this is my first test with old lady's ULTRA-HYPER-SUPER SEXY BODY!!!! Legs, skirt, slipper and blouse still without textures, no hair yet (???). Temporary hand textures (wip).
Nice breasts ah? :love: :love: :love:
...She is very very sexy... I know
Please, tell me what you think
Antropus
01-18-2003, 09:00 PM
2
Antropus
01-18-2003, 09:03 PM
3
Antropus
01-18-2003, 09:06 PM
4
filipelopes
01-18-2003, 10:50 PM
Hey Antropus.
Just awasome man.... She's so cute:applause:
Keep posting man... Cause we can't wait to see more...:bounce:
Thanx...
BiTMAP
01-19-2003, 06:24 AM
:thumbsup: thats gross ;)
CHRiTTeR
01-19-2003, 06:50 AM
"Oh sexy lady, u drive me crazy ..."
:surprised :love: :eek:
AbueluX
01-19-2003, 10:48 AM
xcellent!!! :eek: :eek: :bounce:
Keep posting, wanna see her haired according with those pretty breasts!! :beer:
Robbert
01-19-2003, 12:01 PM
:applause: , cools sexy lady!
I like your style!
Amazing work you did! Really!
Details are very nice, the head is great and fun, the body too!
But i really think it's not in the same style! body is too toon compare with the head!
i think you need to fix some proportions to be coherant in your work!
But it's really nice and i will look at the progress! :thumbsup: :thumbsup: :thumbsup:
Rrrrrrrrrrrrr! She is sooo HOT!!!! Would you mind posting her number? :drool:
Okay I think you should work on the proportions: the body is way too massive compared to her legs and arms. It looks more like she has stuffed some pillows under her clothes. I'd rather keep to the "skinny old lady type" the head indicates, so remove the belly and strech the whole torso. The head looks kind of set onto a wrong body to me. The hunch back is okay, but I would also decrease it a bit.
My oppinion so far. But it's awesome modelling work. You really got skills! :beer:
Go on! I want to see moooooore!!! :thumbsup:
Greetings,
the one you've kept from suicide :p
Stonefist
01-19-2003, 03:49 PM
Antropos,
What settings did you use for her Eyes, I am making a charecter who is Blind and I think that this would be cool for It.
The charecter that Im making is for a personal learning project that i am working On.
Oh and Im Using LW7.0
Any advice would be greatley appreciated.
Antropus
01-19-2003, 09:29 PM
Wow! A lot of comments... THANX!!!!!!!! :applause:
filipelopes, BiTMAP, CHRiTTeR, AbueluX and Robbert:
Thanx guys! I will keep the updates after conclusion of my atual work for television...
ZIKO and XerC:
Very nice crits! Really thanx boys!
Well, I think the body will go with the head style at finished work (with textures and some model adjustments). I agree about the hunch back. I disagree a bit about the proportions of her body... I like proportions in this way, the "ugly way" :shrug:
Realism and "cartoonism" in the same work... maybe it's "the way" of my short film :thumbsup:
Stonefist:
Nothing special with her eyes, just a texture painted in photoshop with light blue and some refractions (in external object) for the final rendered image aspect.
:love: :love: :love:
Hexodam
01-19-2003, 09:38 PM
first impression
aw god no! why would anyone do this:surprised
gj:beer:
Antropus
01-20-2003, 01:29 AM
Hexodam:
:beer:
Check my new site mirror... I hope this mirror works :hmm:
Sorry about the language...
My entire portfolio will be in english very soon.
Bye
Risibility
01-20-2003, 02:10 AM
maybe youve already answered this, and my eyes hurt from scrolling through all the replies, but i was wondering how you did the texture unwrap. i am totally blown away by the images you have used as textures.
i just read that you used a plugin called Textporter, is that specifically for one program or is it 3dsmax friendly?
i have never been great at texturing so youve inspired me. superb work
Antropus
01-20-2003, 02:22 AM
Hey Risibility!
"i have never been great at texturing so youve inspired me. superb work"
Thank you a lot man!
Texporter is a freeware plugin for 3ds max...very simple and at same time amazing :)
Try this: http://www.cuneytozdas.com/software/
Texporter in action:
http://www.boydlake.com/britney/textures.htm
:thumbsup:
AAAAAAAAAAAAAAAAAAAAAHHHHHHHHhh, hahahahaha... i nearly peed i laughed so hard!
oh we have to see her in action, so to speak. walking around i mean. oh dear. that came out wrong didnt it?
theres things i would change but i think its down to how you personally had her in your mind, as she is its great... :surprised
more!
cuse
:scream:
gibias
01-20-2003, 11:02 AM
Olá Antropus:
A sua velhinha precisa de um nome. Algo como Florisberta ou Genivalda :p
Gostaria de saber qual é o trabalho que você está fazendo para a televisão. Vai passar em rede nacional ? Vocâ tem que me avisar porque eu quero assistir.
Só mais uma dúvida:
Como você fez aquele efeito 2D/3D de alguns dos personagens do seu curta "O Lobisomem e o Coronel". Ficou fantástico, com muita personalidade.
Mais uma vez parabéns pelo seu trabalho e talento incríveis :applause: :applause: :applause: , não só em 3D, mas também nos seus desenhos que são muito legais.
Um abraço :beer:
Antropus
01-20-2003, 09:48 PM
cuse:
thanx man!
More, more, more!!!! Of course bro... very soon :thumbsup:
gibias:
Thanx A LOT friend!!!!
Obrigadão pelos comentários, meu velho! :)
O comercial não vai rolar em rede nacional, somente local mesmo (brasília).
O efeito no filme "O Lobisomem e o Coronel" foi apenas uma modelagem muito simples (shape + extrude), desenhados em cima dos personagens criados pelo Ítalo. A mistura com os outros personagens 3D (vaca belezura e o lobisomem), além da concepção de cenários fabulosa feita pelo Zeluca é que deram o "tchan" no filme.
Obrigado novamente :thumbsup:
Antropus
01-30-2003, 12:32 AM
Finally I have time to post something...
A little update of "grandma":
- First tests with hair and rollers. JUST A REFERENCE HA!... (wip);
- Some veins in her legs (wip);
- More detail on dress model (wip).
- No textures in her dresses and legs yet (wip)
- Sexy and discreet nipples :)
- Less hunchback;
- And ... A LOT OF OTHER THINGS TO DO :(
http://home.yawl.com.br/guoooomi/temp/corpo1d.jpg
http://home.yawl.com.br/guoooomi/temp/corpo2d.jpg
http://home.yawl.com.br/guoooomi/temp/corpo3d.jpg
http://home.yawl.com.br/guoooomi/temp/corpo4d.jpg
oh man thats nasty!
i think a few whiskers wouldnt do any harm... maybe some hair on the nose, chin, out of the ears? teh veins looks very nice (actually i mean well done, they look nasty) :)
when its finished can you do a HUGE render cause there's so much detail...
thanks,
cuse
p.s.really like the scar of her ear piercing... :0
cuse
PureFire
01-30-2003, 09:15 AM
that environment looks truly amazing...excellent progress.
:bowdown: :bowdown:
monkeysweat
01-30-2003, 09:19 AM
Your old lady is hot...can I get her number?
Great job! ;)
oyoyoyo
01-30-2003, 10:27 AM
splendid' work, really amazing man !:thumbsup:
i think a few whiskers wouldnt do any harm... Hehehe! :D I'm with you here, cuse! Some fluffy hair would be surely good ;)
Antropus: Veeery sweet! I's getting better and better! :thumbsup: Still there are some irregularities concerning the old girl's proportions. Right now she is a mixture of a bony skinny old woman (head, arms, legs) and a fat old mama (torso) with one feature not fitting to either side (hunchback, sized as it is now)...
But, don't get me wrong! This doesn't mean this isn't a great piece! It's definitely one of my most loved projects an CG Talk! :beer:
If you agree with me in the points I mentioned above, I'd suggest to do a compromise:
-add some flesh to her arms and legs (just a little!), maybe you could increase the size of her joints in order to let her limps look still bony.
- give her a cosmetic surgery in the belly region and remove some fat.
-move her whole back forth a lot! I think it's way too far back. :rolleyes:
-finally: give me her phone number! I want to meet her now!!! :buttrock:
(Incredibly fine work! You rock :xtreme: )
XerC
wesware
01-30-2003, 01:29 PM
Wonderful piece!
Looks fantastic.
For what's it's worth:
1. The breasts look strange to me in the sense that her shirt actually has pouches for them to fit into. They were really distracting my eye from looking at the other important features... now this may be your goal or else I am just fixated on old lady's breasts but I would prefer to see them sliding and flopping around around underneath the blouse rather than having their own sleeve :) (did I say "prefer"? well, you know what I mean)
2. I think her proportions are fine... my grandmother actually looks a little like this in proportion (sorry grandma). Very skinny legs and arms but pretty thick around the middle.
3. Good golly... does she have an unborn twin sister living in that hump of hers? That may be a little extreme but I might be subjective on that one.
Looks great!
Alice
01-30-2003, 10:49 PM
I would have seen the humor in you modelling her naked
:scream:
Its great job so far, i would agree that the chestarea was what got my attention sinze as said, the breasts seam to form their own shirt-bags (?!)
Just love the huge slippers!
:love:
:beer:
/Alice
there's some good suggestions here, but i think you should take them lightly... one of the main reasons its such an impact [for me], is the over-exaggerated limbs etc and, i think you would loose a great characature effect on the old bird if its altered too much.
i can't(!) wait any longer for the animation :)
cuse
Wow, it's just fantastic. This texture is incredible!
oracrest
02-02-2003, 09:41 AM
awesome stuff! I bet making facial blend shapes for her would be fun. I can imagine perfectly what her sneers and smiles would look like, great job in conveying such character with just the model.:buttrock: :airguitar
SPENEN
02-02-2003, 02:43 PM
No way you have made her up! I saw her on baywatch before ;).
Heheh seriously, this picture is soooooo nice, =), what software do you use?
Are you going to do the body too? If so, im looking forward to see it =).
Antropus
02-02-2003, 09:20 PM
WOWWWWWWWWWWWW!!!!!!
:applause: :bounce: :applause:
Many thanx for your comments friends!
You see my new character for the same project? The Plumber (afro-american guy ;))
Here: http://www.cgtalk.com/showthread.php?s=&threadid=40976
Please, tell me what you think about it OK?
:love:
KingofDaveness
03-06-2003, 04:08 AM
legend.
Antropus
03-07-2003, 06:42 PM
Legend? What U mean?
Thanks :shrug:
Maya4fun
03-07-2003, 07:49 PM
Great really great man, special mention for bump and (one more)
for a transluscent.
KingofDaveness
03-09-2003, 11:10 PM
legend = Australian for 'you da bomb' or, to put it another way... 'youse f**king rock dude'
:buttrock:
mind you... now you mention it she does have a tad of meg mucklebones in there... :p
Antropus
03-10-2003, 11:45 PM
Maya4fun: thank you man!
KingofDaveness: oooo my...now I understand, hehehehe
Many thanks man!
:thumbsup:
Antropus
03-12-2003, 07:22 AM
Well, the Old Lady strikes again! ehehehehe
Some new accessories and model adjustments...A LOT of work to do. NO TEXTURES ON CLOTHES YET!!!!
Just for fun, I made some sepia versions ;)
I hope you enjoy and gimme some feedbak ok?
Thanks :)
http://home.yawl.com.br/guoooomi/temp/corpo05a.jpg
http://home.yawl.com.br/guoooomi/temp/corpo05b.jpg
http://home.yawl.com.br/guoooomi/temp/corpo05c.jpg
http://home.yawl.com.br/guoooomi/temp/corpo06a.jpg
http://home.yawl.com.br/guoooomi/temp/corpo06b.jpg
http://home.yawl.com.br/guoooomi/temp/corpo06c.jpg
PCollier
03-12-2003, 09:02 AM
Absolutly awesome hehe but dam ugly and old at the same time :eek:
You need to make a little annoying yappy dog to sit on her lap or something as well old women always have small annoying yappy dogs like a Yorshire Terrier or something :p
Are you gonna do any animations once you have finished all these characters :bounce:
Antropus
03-12-2003, 02:16 PM
PCollier,
hehehehehe... remember: she is not a "normal" old lady... she is a freak old lady and she has a cat with one blind eye, hehehehe.
I think will be just another freak character for my movie ;)
Thanks a lot man!
:love:
Carina
03-12-2003, 03:13 PM
It would have to be a very small dog if you would want to fit it in on her lap.. those 'hangers' wouldn't really leave much space..
:rolleyes:
Antropus
03-13-2003, 12:02 AM
I think they are not "hangers"... they are just soft cushions for her "little monster" cat, jejejejejejeje
Thanks ;)
Goatfuzz
03-13-2003, 12:34 AM
Wow! That's really well done! Nice job. :beer:
hiko_
03-13-2003, 12:35 AM
Awesome work on yours characters :applause:
Scary and funny grandma at the same time :)
Perhaps you can add some hair on nose, chin and moustache ?
And add an big fatty pumple near nose !
Have you some animation test to show us ??
Hickory
03-13-2003, 01:39 AM
Scarey, ifthat was my grandma, I would never go visit...
Antropus
03-14-2003, 01:41 AM
Goatfuzz: thanx a lot friend!
Originally posted by hiko_
Perhaps you can add some hair on nose, chin and moustache ?
And add an big fatty pumple near nose ! Have you some animation test to show us ??
Sure hiko! I will put some hair on nose and ears, jejejejeje.
About animation... well, nothing yet... I promise it for the next months :thumbsup:
Hickory2.5: me too! jejejejeje
cya buddies.
:love:
RedSilas
03-14-2003, 03:09 AM
Looks great! Nice textures!
BiTMAP
03-14-2003, 04:02 AM
make the hair not tooo noticeable, and I LOVE IT, my mom saw it and was like, thats gross... :D GOOD JOB!
Antropus
03-15-2003, 07:57 PM
RedSilas: thanx man.
BiTMAP: your mom saw this???? Cool!!! hehehehe
Thanks buddy. :thumbsup:
:love:
adamkos
03-25-2003, 04:49 PM
I just do not know what to say :drool: Grandma is going to be my new pulpit background! COOL! THE BEST :thumbsup:
Virtuoso
04-11-2003, 11:05 PM
Just wanted to come in and add another voice.....Fantastic.What a beauty she is.Beautiful "In-depth"texturing. The extra attention to details,no short-cuts attitude is what makes this piece stand out.Very well done,beautiful details,and that's what make her "A real Beautiful Old lady".......:thumbsup: :beer:
Antropus
04-12-2003, 10:27 PM
thanks adamkos :thumbsup:
Virtuoso
man, many many thanks for your words. I think i'm in the right way :beer:
ps.: the model in your avatar really rocks buddy.
cya
ArtManiac76
06-26-2003, 08:56 PM
I love her! She looks so sweet! Great detail! :love: :thumbsup:
The-3D-Data-Labs-Guy
06-30-2003, 08:17 PM
Hi bit like my gandma.. V Nice work!:thumbsup:
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