Slurry
01-05-2003, 06:07 AM
Hey Gang,
I did this a few weeks ago. It isn't finished yet but I don't think I'll have time to keep working on it for a while and decided to post what I have so far.
This was my first attempt at rigging and boy is there a lot to know!
A great rig is so important to creating a good animation. And my rig stinks!:annoyed:
So Goosh...if you are out there, I think you should take a crack at it! Your IK Joe Rig RULES!!!:beer:
Daniel Lara Martinez supplied the model and Ciceto is a really fun character.
I experienced some rendering problems near the end of the clip where the floor does some weird things. Disappears and such.
If anybody knows what has caused this I would greatly appreciate knowing the solution!
I didn't rig the top of his head for secondary animation as I planned on using a jiggle deformer. But that proved to be quite unpredictable.
Anyway. I hope you like it. Crits and suggestions welcome.
Slurry
DEAD LINK (http://members.shaw.ca/acurry/cicetolaunch.htm)
2.75 MB DivX 5.02
I did this a few weeks ago. It isn't finished yet but I don't think I'll have time to keep working on it for a while and decided to post what I have so far.
This was my first attempt at rigging and boy is there a lot to know!
A great rig is so important to creating a good animation. And my rig stinks!:annoyed:
So Goosh...if you are out there, I think you should take a crack at it! Your IK Joe Rig RULES!!!:beer:
Daniel Lara Martinez supplied the model and Ciceto is a really fun character.
I experienced some rendering problems near the end of the clip where the floor does some weird things. Disappears and such.
If anybody knows what has caused this I would greatly appreciate knowing the solution!
I didn't rig the top of his head for secondary animation as I planned on using a jiggle deformer. But that proved to be quite unpredictable.
Anyway. I hope you like it. Crits and suggestions welcome.
Slurry
DEAD LINK (http://members.shaw.ca/acurry/cicetolaunch.htm)
2.75 MB DivX 5.02
