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craigs
05-04-2006, 08:49 AM
Is it possible to cache vertex postions once baked with the bake simulation/control points then output them to a disk cache in a script, and be able read that data back in as a cached file for faster playback...if so how might implement this???
Any help appreciated
Craigus

rokandic
05-04-2006, 12:36 PM
I did it by writing a plugin and used MEL only for interface. MEL is way too slow to read/write any heavy data on disk not to mention apply all that data on geometry. By plugin you can also write in binary format which is also smaller by size.

There is a discussion about this on Jason Schleifer's forum which you might interesting:
http://jonhandhisdog.com/forum/index.php?showtopic=645&st=0

-rok

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