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tel
05-03-2006, 05:36 AM
hi guys.. im in trouble right now...

i have to simulate liquid between some cells. itīs body cells, but that liquid not move too much.. just deform with cellīs movement. supose to be look like glue or near

so my doubt is.. how create a slow liquid between and have a nice deformation?

thanks guy! with someone dont understand i can upload a video with cells

baran
05-03-2006, 12:01 PM
If you know RealFlow, Go for that. U can get very realistic movements.

If not, draw multiple curves, extrude acircle along the curves. make softbody and give little turbulance along with springs. The springs will keep the control of the shape.

Apply the shader. If you've animated shader u can get good results. This is the simple way what I did in a project.

hope this help

regards,
-Baran.

tel
05-03-2006, 03:47 PM
thanks for atenttion baran!

but i already did in real"slow" lol

thats is the result..

http://www.tel3d.xpg.com.br/cells.jpg
http://www.tel3d.xpg.com.br/cellss.jpg




i use a square emiter...a volume daemon and a container... now back to maya i hide the container and do the render! :P

and have more 3 simulation to do! S:

baran
05-04-2006, 04:08 AM
Nice work.... Real"Slow"...hahaha... but "Slow & Steady - Wins the race"

Post the final rendered images from Maya.

regards,
-Baran.

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