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View Full Version : Spider Key Poses - Critique Needed


patconnole
05-03-2006, 04:23 AM
Hello- I'd greatly appreciate any feedback on the key poses I have so far. It's a blocked out animation of a spider hanging onto a surface.

Thanks!!

Patrick

Shaded:
www.patconnole.com/art/hang_wide_b.mov (http://www.patconnole.com/art/hang_wide_b.mov)
right click, save as... 1meg

Constant:
www.patconnole.com/art/hang_constant.mov (http://www.patconnole.com/art/hang_constant.mov)
right click, save as... 1 meg

dalmanna
05-03-2006, 03:49 PM
looks cool so far, would put some more aniticipation on the legs that stretch out though. your getting a nice arch from the way it drops onto the block which will make it look cool when fully keyed.

good job :thumbsup: looking forward to seeing more

patconnole
05-05-2006, 05:01 AM
Here's an update. The legs and such are still in constant mode, so I hope they aren't too distracting.

http://www.patconnole.com/art/hang_wide_d.mov
1.6 megs

musdogg
05-06-2006, 03:48 AM
pretty nice mate... im intriguied...what modeller u using for this? Maya? Max?...

patconnole
05-07-2006, 01:50 AM
Hey musdogg- It's softimage XSI. I turned off the geometry approximation so the individual facets could be seen... not for any reason in particular..

EDIT: another update... fixed some of the body movement.


http://www.patconnole.com/art/hang_wide_e.mov

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