syntetik
01-04-2003, 07:34 PM
I´m having problem with rendering glow of an object behing transparent surface. This surface is rendered using raytracing and it´s shader has refractions ON.
Is there a way how to make a glow in this situation? Of course without having to compose it outside Maya.
:hmm:
Is there a way how to make a glow in this situation? Of course without having to compose it outside Maya.
:hmm:
