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View Full Version : Keying texture changes to create an animated texture


ComLag
05-01-2006, 12:45 PM
Hello

I have a character that needs to blink and smile and cry etc. I would like to do this by changing the texture, so that it has a nice flat hand drawn effect.

Does anyone know how I could go about keying a texture change on a 3D model? Or wether anyone knows of an efficiant workflow to do this?

I had a search on the forums and found this;

http://forums.cgsociety.org/showthread.php?p=3451466&highlight=keying+textures#post3451466

But it doesnt give much of a guide on how to do it.

Thanks alot for your time

Comlag

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