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pete
05-01-2006, 06:05 AM
I have been working on this scene and using scene states to create a kinda cool workflow so that when I set off a matte render it changes all of the materials to match that pass however, PFlow materials wont update :sad:
The only way I can think of to sort it is to duplicate the entire PFlow and change the materials on one to matte and adjusting thier "rederable" property to suit each pass...
It seems like there must be a better way but i just can't suss it out, so if anyone could help out it'd be greatly appreciated
Thanks
Pete

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05-01-2006, 06:05 AM
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