edux
04-29-2006, 07:53 PM
Hi, another question here:
I´m modelling a character and i want to use morphs for facial animation... and i want to know whats better, keep the eyes and teeth and gums as a separate geometry of the body or keep everything as one mesh and what difficulties bring me this at the time of apply textures?
Thanx in advance and sorry for my horrible english...http://forums.cgsociety.org/images/icons/icon10.gif
I´m modelling a character and i want to use morphs for facial animation... and i want to know whats better, keep the eyes and teeth and gums as a separate geometry of the body or keep everything as one mesh and what difficulties bring me this at the time of apply textures?
Thanx in advance and sorry for my horrible english...http://forums.cgsociety.org/images/icons/icon10.gif
