sloggo
04-29-2006, 06:33 AM
I have the following mesh fully uv mapped(first pic) and just need to duplicate particular faces and mirror them accross. This is all cool in theory, but as soon as i try to recombine the seperated meshes it goes haywire(pic 2). I've checked the normals and the opposite flag, no probs there. And i dont know what else i COULD check, ive tried deleting history,freezing transforms, eliminating any sort of hierachy surrounding it.
Any thoughts would be greatly appreciated, the files also there to play around with - I've got the original mesh as well as a seperated version in that file for your convenience.
Something else funny i noticed - the model wouldnt respond to soften/harden normals whatsoever, could this be related?
Any thoughts would be greatly appreciated, the files also there to play around with - I've got the original mesh as well as a seperated version in that file for your convenience.
Something else funny i noticed - the model wouldnt respond to soften/harden normals whatsoever, could this be related?
