View Full Version : Looking for smd_export tool (Max -> Half-Life 2)
erilaz 04-29-2006, 04:22 AM I'm trying to track down the smd_export.zip from here: http://games.nad.qc.ca/smd_export.zip
The link seems to be broken. Has anyone seen it elsewhere? (i've searched).
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http://www.chaosincarnate.net/cannonfodder/cftools.htm
erilaz
04-30-2006, 03:55 PM
http://www.chaosincarnate.net/cannonfodder/cftools.htm
Loom, i'm not sure that's the one I'm looking for (I use this one already). The one I was looking for was an actual maxscript.
Perhaps it's outdated and the plugin is the only one i'm supposed to use?
Seebaer
04-30-2006, 11:05 PM
cannonfodders tools are great. use the smd exporter to export your model to smd format and then pick cf's awesome studiocompiler to make a mdl file out of your smd.
but i would recommend to write your own qc files for compiling, because the studiocompiler is a little bit buggy concerning lod's and attachment's. but it's more comfortable then a fuc*ing command prompt :thumbsup:
for further information about qc files i recommend http://www.hl2world.com there in the tutorial section are some good tut's.
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