wschwisow
01-03-2003, 08:12 PM
I had set up some eye constraints with curves as aim points that I could select and then move around with the move manipulator. The eyes would then follow the curves nicely.
All of a sudden, selecting these curves results in manipulators that are now gray and cannot be moved. Since setting this up, I have rigged and skinned my object.
Are the curves now somehow part of the skeleton and can't be manipulated individually? They weren't selected when I did the binding, but the eyes themselves were. Or is this another maya/macintosh bug?
All of a sudden, selecting these curves results in manipulators that are now gray and cannot be moved. Since setting this up, I have rigged and skinned my object.
Are the curves now somehow part of the skeleton and can't be manipulated individually? They weren't selected when I did the binding, but the eyes themselves were. Or is this another maya/macintosh bug?
