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View Full Version : Manipulators turned gray?


wschwisow
01-03-2003, 08:12 PM
I had set up some eye constraints with curves as aim points that I could select and then move around with the move manipulator. The eyes would then follow the curves nicely.

All of a sudden, selecting these curves results in manipulators that are now gray and cannot be moved. Since setting this up, I have rigged and skinned my object.

Are the curves now somehow part of the skeleton and can't be manipulated individually? They weren't selected when I did the binding, but the eyes themselves were. Or is this another maya/macintosh bug?

beaker
01-03-2003, 08:57 PM
They are locked. Right click over the channels in the chanel box and unlock them.

wschwisow
01-04-2003, 03:45 PM
Thanks, I'll try that.

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